isDamageAllowed: Difference between revisions
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|1.70|= Version | |1.70|= Version | ||
|arg= global |= | |arg= global |MPARGUMENTS= | ||
|eff= local |= | |eff= local |MPEFFECTS= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Line 17: | Line 17: | ||
| '''isDamageAllowed''' object |= Syntax | | '''isDamageAllowed''' object |= Syntax | ||
|p1= object: [[Object]] - |= | |p1= object: [[Object]] - |PARAMETER1= | ||
| [[Boolean]] |= | | [[Boolean]] |RETURNVALUE= | ||
|x1= <code>_isGod = ![[isDamageAllowed]] [[player]];</code> |= | |x1= <code>_isGod = ![[isDamageAllowed]] [[player]];</code> |EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[allowDamage]], [[setDamage]], [[setHit]] |= | | [[allowDamage]], [[setDamage]], [[setHit]] |SEEALSO= | ||
|mp=This command only works locally. It always returns false when called on non local objects |= | |mp=This command only works locally. It always returns false when called on non local objects |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} |
Revision as of 10:34, 7 April 2019
Description
- Description:
- A getter for allowDamage command. The command indicates if damage is allowed at current locality, hence local effect of the command. A complete solution for being able to tell whether or not an object can be damaged at current locality looks like this:
_canBeDamaged = local _obj && isDamageAllowed _obj;
- Multiplayer:
- This command only works locally. It always returns false when called on non local objects
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_isGod = !isDamageAllowed player;
Additional Information
- See also:
- allowDamagesetDamagesetHit
Notes
-
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Notes
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