allGroups: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (template:command argument fix)
m (template:command argument fix)
Line 7: Line 7:
____________________________________________________________________________________________
____________________________________________________________________________________________


| Return a list of all groups created on the following sides [[east]], [[west]], [[resistance]]/[[independent]] and [[civilian]] only. Does not contain groups of [[sideLogic]]. |= Description
| Return a list of all groups created on the following sides [[east]], [[west]], [[resistance]]/[[independent]] and [[civilian]] only. Does not contain groups of [[sideLogic]]. |DESCRIPTION=
____________________________________________________________________________________________
____________________________________________________________________________________________


| '''allGroups''' |= Syntax
| '''allGroups''' |SYNTAX=


|p1= |PARAMETER1=  
|p1= |PARAMETER1=  
Line 28: Line 28:
____________________________________________________________________________________________
____________________________________________________________________________________________


|[[group]], [[units]], [[allCurators]], [[allDead]], [[playableUnits]], [[switchableUnits]], [[vehicles]], [[allUnitsUAV]] |= See also
|[[group]], [[units]], [[allCurators]], [[allDead]], [[playableUnits]], [[switchableUnits]], [[vehicles]], [[allUnitsUAV]] |SEEALSO=


|  |MPBEHAVIOUR=  
|  |MPBEHAVIOUR=  

Revision as of 11:25, 7 April 2019

Hover & click on the images for description

Description

Description:
Return a list of all groups created on the following sides east, west, resistance/independent and civilian only. Does not contain groups of sideLogic.
Groups:
Uncategorised

Syntax

Syntax:
allGroups
Return Value:
Array

Examples

Example 1:
{(leader _x) sideChat "Go ! Go ! Go !"} forEach allGroups;
Example 2:
All groups with players: private _allGroupsWithPlayers = []; {_allGroupsWithPlayers pushBackUnique group _x} forEach allPlayers;

Additional Information

See also:
groupunitsallCuratorsallDeadplayableUnitsswitchableUnitsvehiclesallUnitsUAV

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section