allGroups: Difference between revisions
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| Return a list of all groups created on the following sides [[east]], [[west]], [[resistance]]/[[independent]] and [[civilian]] only. Does not contain groups of [[sideLogic]]. |= | | Return a list of all groups created on the following sides [[east]], [[west]], [[resistance]]/[[independent]] and [[civilian]] only. Does not contain groups of [[sideLogic]]. |DESCRIPTION= | ||
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| '''allGroups''' |= | | '''allGroups''' |SYNTAX= | ||
|p1= |PARAMETER1= | |p1= |PARAMETER1= | ||
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|[[group]], [[units]], [[allCurators]], [[allDead]], [[playableUnits]], [[switchableUnits]], [[vehicles]], [[allUnitsUAV]] |= | |[[group]], [[units]], [[allCurators]], [[allDead]], [[playableUnits]], [[switchableUnits]], [[vehicles]], [[allUnitsUAV]] |SEEALSO= | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= |
Revision as of 11:25, 7 April 2019
Description
- Description:
- Return a list of all groups created on the following sides east, west, resistance/independent and civilian only. Does not contain groups of sideLogic.
- Groups:
- Uncategorised
Syntax
- Syntax:
- allGroups
- Return Value:
- Array
Examples
- Example 1:
{(leader _x) sideChat "Go ! Go ! Go !"} forEach allGroups;
- Example 2:
- All groups with players:
private _allGroupsWithPlayers = []; {_allGroupsWithPlayers pushBackUnique group _x} forEach allPlayers;
Additional Information
Notes
-
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