vectorDotProduct: Difference between revisions
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| Dot product of two 3D vectors. |= | | Dot product of two 3D vectors. |DESCRIPTION= | ||
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| vector1 '''vectorDotProduct''' vector2 |= | | vector1 '''vectorDotProduct''' vector2 |SYNTAX= | ||
|p1= vector1: [[Array]] |= | |p1= vector1: [[Array]] |PARAMETER1= | ||
|p2= vector2: [[Array]] |= | |p2= vector2: [[Array]] |PARAMETER2= | ||
| [[Number]] |= | | [[Number]] |RETURNVALUE= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code>_dot = [1,0,1] [[vectorDotProduct]] [0,0,2];</code> |= | |x1= <code>_dot = [1,0,1] [[vectorDotProduct]] [0,0,2];</code> |EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[vectorAdd]], [[vectorDiff]], [[vectorCrossProduct]], [[vectorCos]], [[vectorMagnitude]], [[vectorMagnitudeSqr]], [[vectorMultiply]], [[vectorDistance]], [[vectorDistanceSqr]], [[vectorDir]], [[vectorUp]], [[setVectorDir]], [[setVectorUp]], [[setVectorDirAndUp]], [[vectorNormalized]], [[vectorFromTo]] |= | | [[vectorAdd]], [[vectorDiff]], [[vectorCrossProduct]], [[vectorCos]], [[vectorMagnitude]], [[vectorMagnitudeSqr]], [[vectorMultiply]], [[vectorDistance]], [[vectorDistanceSqr]], [[vectorDir]], [[vectorUp]], [[setVectorDir]], [[setVectorUp]], [[setVectorDirAndUp]], [[vectorNormalized]], [[vectorFromTo]] |SEEALSO= | ||
}} | }} |
Revision as of 14:51, 7 April 2019
Description
- Description:
- Dot product of two 3D vectors.
- Groups:
- Uncategorised
Syntax
- Syntax:
- vector1 vectorDotProduct vector2
- Parameters:
- vector1: Array
- vector2: Array
- Return Value:
- Number
Examples
- Example 1:
_dot = [1,0,1] vectorDotProduct [0,0,2];
Additional Information
- See also:
- vectorAddvectorDiffvectorCrossProductvectorCosvectorMagnitudevectorMagnitudeSqrvectorMultiplyvectorDistancevectorDistanceSqrvectorDirvectorUpsetVectorDirsetVectorUpsetVectorDirAndUpvectorNormalizedvectorFromTo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 28 Jun, 2014
- ffur2007slx2_5
-
(ArmA3 1.22)Algorithm:
Vector1 = [x1,y1,z1]; Vector2 = [x2,y2,z2]; Result = (x1 * x2) + (y1 * y2) + (z1 * z2)
It is recommended to use vectorDotProduct instead of BIS_fnc_dotProduct.