isServer: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|= Game name" to "|Game name=") |
Lou Montana (talk | contribs) (Add OFP 1.99) |
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|1.06|Game version= | |1.06|Game version= | ||
|game2= ofp |Game2 name= | |||
|version2= 1.99 |Game2 version= | |||
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| Returns [[true]] if the machine (executing the command) is the server in a multiplayer game or is running single player. | | Returns [[true]] if the machine (executing the command) is the server in a multiplayer game or is running single player. It will return [[true]] for both dedicated and player-hosted server. | ||
{{Informative | See also [[Multiplayer Scripting#Different machines and how to target them|Multiplayer Scripting/machines]]. }} |DESCRIPTION= | |||
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| | | [[isServer]] |SYNTAX= | ||
| [[Boolean]] |RETURNVALUE= | | [[Boolean]] |RETURNVALUE= | ||
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| [[isDedicated]], [[isMultiplayer]], [[hasInterface]], [[local]]|SEEALSO= | | [[isDedicated]], [[isMultiplayer]], [[hasInterface]], [[local]]|SEEALSO= | ||
}} | }} | ||
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<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<dd class="notedate">Posted on April 8, 2011 | <dd class="notedate">Posted on April 8, 2011 | ||
<dt class="note"> | <dt class="note">[[User:Igneous01|Igneous01]] | ||
<dd class="note">You can use isServer inside the condition of a trigger to have the trigger activate only for the server. All other conditions for the trigger will be checked across all machines, but it will only activate the trigger created on the server. For example: <code>this && [[isServer]]</code> | <dd class="note">'''Before {{arma3}} and server-only triggers:''' You can use [[isServer]] inside the condition of a trigger to have the trigger activate only for the server. All other conditions for the trigger will be checked across all machines, but it will only activate the trigger created on the server. For example: <code>this && [[isServer]]</code> | ||
<!-- Note Section END --> | <!-- Note Section END --> | ||
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<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
[[Category:Scripting Commands| | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands ArmA| | [[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands ArmA|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Command_Group:_Multiplayer|{{uc:{{PAGENAME}}}}]] | [[Category:Command_Group:_Multiplayer|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Command_Group:_System_Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Command_Group:_System_Commands|{{uc:{{PAGENAME}}}}]] | ||
Revision as of 23:24, 20 September 2019
Description
- Description:
- Returns true if the machine (executing the command) is the server in a multiplayer game or is running single player. It will return true for both dedicated and player-hosted server.
- Groups:
- Uncategorised
Syntax
Examples
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on April 8, 2011
- Igneous01
- Before Arma 3 and server-only triggers: You can use isServer inside the condition of a trigger to have the trigger activate only for the server. All other conditions for the trigger will be checked across all machines, but it will only activate the trigger created on the server. For example:
this && isServer
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma version 1.06
- Arma: New Scripting Commands
- Arma: Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.99
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Command Group: Multiplayer
- Command Group: System Commands