isDamageAllowed: Difference between revisions

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Revision as of 13:07, 6 April 2020

Hover & click on the images for description

Description

Description:
A getter for allowDamage command. The command indicates if damage is allowed at current locality, hence local effect of the command. A complete solution for being able to tell whether or not an object can be damaged at current locality looks like this: _canBeDamaged = local _obj && isDamageAllowed _obj;
Multiplayer:
This command only works locally. It always returns false when called on non local objects
Groups:
Uncategorised

Syntax

Syntax:
isDamageAllowed object
Parameters:
object: Object
Return Value:
Boolean

Examples

Example 1:
private _isInvincible = not isDamageAllowed player;

Additional Information

See also:
allowDamagesetDamagesetHit

Notes

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Notes

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