BIS fnc liveFeed: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|= Game version" to "|Game version=") |
Lou Montana (talk | contribs) m (Add Live feed display info) |
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| Display a live feed. |DESCRIPTION= | | Display a live feed. | ||
<code>{{cc|Live feed display:}} | |||
_UAVFeedDisplay {{=}} [[uiNamespace]] [[getVariable]] "BIS_fnc_PIP_RscPIP";</code> |DESCRIPTION= | |||
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<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
[[Category:Function Group: GUI|{{uc:liveFeed}}]] | [[Category:Function Group: GUI|{{uc:liveFeed}}]] | ||
Revision as of 00:08, 25 July 2020
Description
- Description:
- Display a live feed.
// Live feed display: _UAVFeedDisplay = uiNamespace getVariable "BIS_fnc_PIP_RscPIP";
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [source, target, receiver, effect] call BIS_fnc_liveFeed
- Parameters:
- source: Object or Position - live feed source
- target: Object or Position - live feed target
- receiver: Object - player that will see the feed - if not local, function will do nothing
- effect: Number - (Optional, default 0) live feed effect. Can be one of:
- -1: reset
- 0: normal
- 1: night vision
- 2: thermal imaging
- Return Value:
- Boolean - true if successful, false if not
Examples
- Example 1:
[myUAV, player, player, 2] call BIS_fnc_liveFeed;
Additional Information
- See also:
- BIS fnc liveFeedEffectsBIS fnc liveFeedSetSourceBIS fnc liveFeedSetTargetBIS fnc liveFeedTerminate
Notes
-
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