BIS fnc liveFeed: Difference between revisions

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m (Text replacement - "|= Game version" to "|Game version=")
m (Add Live feed display info)
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| Display a live feed. |DESCRIPTION=
| Display a live feed.
<code>{{cc|Live feed display:}}
_UAVFeedDisplay {{=}} [[uiNamespace]] [[getVariable]] "BIS_fnc_PIP_RscPIP";</code> |DESCRIPTION=
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<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: GUI|{{uc:liveFeed}}]]
[[Category:Function Group: GUI|{{uc:liveFeed}}]]
[[Category:Functions|{{uc:liveFeed}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:liveFeed}}]]

Revision as of 00:08, 25 July 2020

Hover & click on the images for description

Description

Description:
Display a live feed. // Live feed display: _UAVFeedDisplay = uiNamespace getVariable "BIS_fnc_PIP_RscPIP";
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[source, target, receiver, effect] call BIS_fnc_liveFeed
Parameters:
source: Object or Position - live feed source
target: Object or Position - live feed target
receiver: Object - player that will see the feed - if not local, function will do nothing
effect: Number - (Optional, default 0) live feed effect. Can be one of:
  • -1: reset
  •  0: normal
  •  1: night vision
  •  2: thermal imaging
Return Value:
Boolean - true if successful, false if not

Examples

Example 1:
[myUAV, player, player, 2] call BIS_fnc_liveFeed;

Additional Information

See also:
BIS fnc liveFeedEffectsBIS fnc liveFeedSetSourceBIS fnc liveFeedSetTargetBIS fnc liveFeedTerminate

Notes

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Only post proven facts here! Add Note

Notes

Bottom Section