getUnitTrait: Difference between revisions

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m (Text replacement - "Bool" to "Boolean")
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|p2= skillName: [[String]] - Name of the skill |PARAMETER2=
|p2= skillName: [[String]] - Name of the skill |PARAMETER2=
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* [[Bool]] or [[Number]] - trait's value
* [[Boolean]] or [[Number]] - trait's value
* [[Nothing]] - if ''unit'' is invalid, e.g an empty vehicle |RETURNVALUE=
* [[Nothing]] - if ''unit'' is invalid, e.g an empty vehicle |RETURNVALUE=
|x1= <code>[[player]] [[getUnitTrait]] "Medic";</code>|EXAMPLE1=  
|x1= <code>[[player]] [[getUnitTrait]] "Medic";</code>|EXAMPLE1=  

Revision as of 00:22, 24 August 2020

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Description

Description:
Gets the current value of a trait of the given unit.
For the default values please visit setUnitTrait.
Groups:
Uncategorised

Syntax

Syntax:
unit getUnitTrait skillName
Parameters:
Unit: Object
skillName: String - Name of the skill
Return Value:

Examples

Example 1:
player getUnitTrait "Medic";

Additional Information

See also:
setUnitTraitgetAllUnitTraits

Notes

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Notes

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