getAllUnitTraits

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Description

Description:
Returns unit traits (native or set by setUnitTrait).
Groups:
Object Manipulation

Syntax

Syntax:
getAllUnitTraits unit
Parameters:
unit: Object or Arma 3 logo black.png2.18 String - a unit or a class name
Return Value:
Array of Arrays in format [name, value] where:

Examples

Example 1:
private _playerTraits = getAllUnitTraits player; /* Could return something like this: [ ["Medic", false], ["Engineer", false], ["ExplosiveSpecialist", false], ["UavHacker", false], ["CamouflageCoef", 1], ["AudibleCoef", 1], ["LoadCoef", 1], ["test", "custom"] ] */
Example 2:
private _unitTraits = getAllUnitTraits _unit; private _indexes = [_unitTraits, "Medic"] call BIS_fnc_findNestedElement; private _unitCanHeal = _unitTraits select (_indexes select 0) select 1;
Example 3:
Since Arma 3 logo black.png2.18:
hint str getAllUnitTraits "O_Engineer_F"; /* [ ["Medic", false], ["Engineer", true], ["ExplosiveSpecialist", true], ["UavHacker", false], ["CamouflageCoef", 1], ["AudibleCoef", 1], ["LoadCoef", 1] ] */

Additional Information

See also:
getUnitTrait setUnitTrait

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
BrettMayson - c
Posted on Nov 27, 2023 - 02:54 (UTC)
Local argument assumed, needs confirmation