setCurrentChannel: Difference between revisions
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|eff= local |Multiplayer Arguments= | |eff= local |Multiplayer Arguments= | ||
|gr1= Radio and Chat |GROUP1= | |||
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Revision as of 14:40, 21 September 2020
Description
- Description:
- Sets given channel as current chat channel. Scripted way of selecting desired channel on the UI. The given channel may be disabled (see enableChannel), this is why this command returns boolean, true on success or false on failure. Correspondence between channel and number:
- 0 = Global
- 1 = Side
- 2 = Command
- 3 = Group
- 4 = Vehicle
- 5 = Direct
- 6-15 = Custom Radio (see radioChannelCreate)
- Groups:
- Radio and Chat
Syntax
Examples
- Example 1:
_isDirectSelected = setCurrentChannel 5; // sets Direct channel as current active
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
[[Category:Introduced with a3 version 1.42]][[ Category: a3: New Scripting Commands | SETCURRENTCHANNEL]][[ Category: a3: Scripting Commands | SETCURRENTCHANNEL]]
Notes
Bottom Section
- Posted on December 9, 2015 - 16:45 (UTC)
- Commy2
-
This command can be used together with custom radio channels, but an offset of 5 must be added to the index from radioChannelCreate.
_index = radioChannelCreate [[1, 0, 0, 1], "Custom Channel 1", "%UNIT_NAME", [player]]; setCurrentChannel (_index + 5);