displayRemoveEventHandler: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]2(\|.*)\]\]" to "{{GameCategory|arma2|Scripting Commands}}") |
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{{Command|Comments= | {{Command|Comments= | ||
| arma2 |Game name= | | arma2 |Game name= | ||
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|gr1= GUI Control - Event Handlers |GROUP1= | |gr1= GUI Control - Event Handlers |GROUP1= | ||
|gr2= Event Handlers |GROUP2= | |gr2= Event Handlers |GROUP2= | ||
| Remove a given event handler from the given display. |DESCRIPTION= | | Remove a given event handler from the given display. |DESCRIPTION= | ||
| display '''displayRemoveEventHandler''' [handler name,id] |SYNTAX= | | display '''displayRemoveEventHandler''' [handler name,id] |SYNTAX= | ||
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|x1= <code>[[findDisplay]] 46 [[displayRemoveEventHandler]] ["keyDown",5];</code>|EXAMPLE1= | |x1= <code>[[findDisplay]] 46 [[displayRemoveEventHandler]] ["keyDown",5];</code>|EXAMPLE1= | ||
| [[disableSerialization]], [[Display]], [[displayAddEventHandler]], [[displayRemoveAllEventHandlers]] |SEEALSO= | | [[disableSerialization]], [[Display]], [[displayAddEventHandler]], [[displayRemoveAllEventHandlers]] |SEEALSO= | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= | ||
}} | }} | ||
Revision as of 00:38, 17 January 2021
Description
- Description:
- Remove a given event handler from the given display.
- Groups:
- GUI Control - Event HandlersEvent Handlers
Syntax
- Syntax:
- display displayRemoveEventHandler [handler name,id]
- Parameters:
- display: Display
- [handler name,id]: Array
- Return Value:
- Nothing
Examples
- Example 1:
findDisplay 46 displayRemoveEventHandler ["keyDown",5];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on April 19, 2015 - 21:25 (UTC)
- IT07
-
If you for example used this code to add the eventHandler:
_myEH = findDisplay 46 displayAddEventHandler ["KeyDown", "hint str _this"];
Then this would be the correct code to remove that eventHandler again:findDisplay 46 displayRemoveEventHandler ["KeyDown", _myEH];