cameraEffectEnableHUD: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
| arma2 | | arma2 | ||
|1.00 | |1.00 | ||
|gr1 = Camera Control | |gr1 = Camera Control | ||
| Enable / disable showing of in-game UI during currently active camera effect. By default the HUD is off, which will make results of [[drawIcon3D]] invisible, for example. | | Enable / disable showing of in-game UI during currently active camera effect. By default the HUD is off, which will make results of [[drawIcon3D]] invisible, for example. | ||
| '''cameraEffectEnableHUD''' enable | | '''cameraEffectEnableHUD''' enable | ||
|p1= enable: [[Boolean]] | |p1= enable: [[Boolean]] | ||
| [[Nothing]] | | [[Nothing]] | ||
|x1= <code>[[cameraEffectEnableHUD]] [[true]];</code> | |x1= <code>[[cameraEffectEnableHUD]] [[true]];</code> | ||
| [[showHUD]], [[shownMap]], [[visibleMap]], [[forceMap]], [[shownGPS]], [[shownWatch]], [[shownCompass]], [[shownUAVFeed]], [[camCreate]], [[cameraEffect]] | | [[showHUD]], [[shownMap]], [[visibleMap]], [[forceMap]], [[shownGPS]], [[shownWatch]], [[shownCompass]], [[shownUAVFeed]], [[camCreate]], [[cameraEffect]] | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= |
Revision as of 00:11, 18 January 2021
Description
- Description:
- Enable / disable showing of in-game UI during currently active camera effect. By default the HUD is off, which will make results of drawIcon3D invisible, for example.
- Groups:
- Camera Control
Syntax
Examples
- Example 1:
cameraEffectEnableHUD true;
Additional Information
- See also:
- showHUDshownMapvisibleMapforceMapshownGPSshownWatchshownCompassshownUAVFeedcamCreatecameraEffect
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on November 3, 2015 - 09:04 (UTC)
- Rebelvg
- Must be executed after camCommit.