BIS fnc enemySides: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *(\[\[.+\]\]) \}\}$" to " |seealso= $1 }}") |
Lou Montana (talk | contribs) m (Text replacement - " \|(\[\[[a-zA-Z]+\]\].+) * \|x1=" to " |r1= $1 |x1=") |
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|p1= input - [[Object]] or [[Side]] - Side or object whose hostile sides should be returned. | |p1= input - [[Object]] or [[Side]] - Side or object whose hostile sides should be returned. | ||
|[[Array]] containing all hostile sides of given side or object | |r1= [[Array]] containing all hostile sides of given side or object | ||
|x1= <code>[[player]] [[call]] [[BIS_fnc_enemySides]];</code> | |x1= <code>[[player]] [[call]] [[BIS_fnc_enemySides]];</code> |
Revision as of 17:17, 10 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Sides
Syntax
- Syntax:
- Syntax needed
- Parameters:
- input - Object or Side - Side or object whose hostile sides should be returned.
- Return Value:
- Array containing all hostile sides of given side or object
Examples
- Example 1:
player call BIS_fnc_enemySides;
Additional Information
- See also:
- sidecountSideCfgVehicles config side valueSideplayerSidewesteastresistanceciviliansideLogicsideFriendlysideEnemysideUnknownsideEmptysideAmbientLifeSide relations
Notes
-
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