BIS fnc enemySides: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *; * +\|p1=" to " |p1=") |
Lou Montana (talk | contribs) m (Text replacement - " \| *([^=\| ]+) * \|p1=" to " |s1= $1 |p1=") |
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|Returns sides hostile to the given [[Side|side]] / [[Object|object]]. | |Returns sides hostile to the given [[Side|side]] / [[Object|object]]. | ||
| input call [[BIS_fnc_enemySides]] | |s1= input call [[BIS_fnc_enemySides]] | ||
|p1= input - [[Object]] or [[Side]] - Side or object whose hostile sides should be returned. | |p1= input - [[Object]] or [[Side]] - Side or object whose hostile sides should be returned. |
Revision as of 22:45, 12 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Sides
Syntax
- Syntax:
- input call BIS_fnc_enemySides
- Parameters:
- input - Object or Side - Side or object whose hostile sides should be returned.
- Return Value:
- Array containing all hostile sides of given side or object
Examples
- Example 1:
player call BIS_fnc_enemySides;
Additional Information
- See also:
- sidecountSideCfgVehicles config side valueSideplayerSidewesteastresistanceciviliansideLogicsideFriendlysideEnemysideUnknownsideEmptysideAmbientLifeSide relations
Notes
-
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