BIS fnc enemySides: Difference between revisions

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m (Text replacement - " *; * +\|p1=" to " |p1=")
m (Text replacement - " \| *([^=\| ]+) * \|p1=" to " |s1= $1 |p1=")
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|Returns sides hostile to the given [[Side|side]] / [[Object|object]].
|Returns sides hostile to the given [[Side|side]] / [[Object|object]].


| input call [[BIS_fnc_enemySides]]
|s1=  input call [[BIS_fnc_enemySides]]


|p1= input - [[Object]] or [[Side]] - Side or object whose hostile sides should be returned.
|p1= input - [[Object]] or [[Side]] - Side or object whose hostile sides should be returned.

Revision as of 22:45, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Sides

Syntax

Syntax:
input call BIS_fnc_enemySides
Parameters:
input - Object or Side - Side or object whose hostile sides should be returned.
Return Value:
Array containing all hostile sides of given side or object

Examples

Example 1:
player call BIS_fnc_enemySides;

Additional Information

See also:
sidecountSideCfgVehicles config side valueSideplayerSidewesteastresistanceciviliansideLogicsideFriendlysideEnemysideUnknownsideEmptysideAmbientLifeSide relations

Notes

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