move3DENCamera: Difference between revisions

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m (Text replacement - "\|game([0-9])= *([^ ]+) * +\|version([0-9])= *([^ ]+) * " to "|game$1=$2 |version$3=$4 ")
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
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|descr= Moves the [[get3DENCamera|Eden Editor camera]].
|descr= Moves the [[get3DENCamera|Eden Editor camera]].


|s1= [[move3DENCamera]]  [position, useOffset]
|s1= [[move3DENCamera]]  [position, useOffset]


|p1= position: [[Position]] - New position
|p1= position: [[Position]] - New position

Revision as of 22:19, 19 June 2021

Hover & click on the images for description

Description

Description:
Moves the Eden Editor camera.
Groups:
Eden Editor

Syntax

Syntax:
move3DENCamera [position, useOffset]
Parameters:
position: Position - New position
useOffset: Boolean
  • If true the camera will move to the 'position, add the offset defined in configFile >> "Cfg3DEN" >> "Camera" >> "moveOffset" and look at the position. Default camera offset: [0, -25, 25]
  • If false, the camera will be moved to the exact position
Return Value:
Nothing

Examples

Example 1:
move3DENCamera [getPos player, true];

Additional Information

See also:
get3DENCamera

Notes

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