cameraEffectEnableHUD: Difference between revisions
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|descr= Enable / disable showing of in-game UI during currently active camera effect. By default the HUD is off, which will make results of [[drawIcon3D]] invisible, for example. | |descr= Enable / disable showing of in-game UI during currently active camera effect. By default the HUD is off, which will make results of [[drawIcon3D]] invisible, for example. | ||
|s1= | |s1= [[cameraEffectEnableHUD]] enable | ||
|p1= enable: [[Boolean]] | |p1= enable: [[Boolean]] |
Revision as of 17:07, 20 June 2021
Description
- Description:
- Enable / disable showing of in-game UI during currently active camera effect. By default the HUD is off, which will make results of drawIcon3D invisible, for example.
- Groups:
- Camera Control
Syntax
- Syntax:
- cameraEffectEnableHUD enable
- Parameters:
- enable: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
cameraEffectEnableHUD true;
Additional Information
- See also:
- showHUDshownMapvisibleMapforceMapshownGPSshownWatchshownCompassshownUAVFeedcamCreatecameraEffect
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on November 3, 2015 - 09:04 (UTC)
- Rebelvg
- Must be executed after camCommit.