assignedVehicle: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
Lou Montana (talk | contribs) m (Add link to AI Group Vehicle Management) |
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|descr= Returns the vehicle an unit is assigned to. If no vehicle is assigned [[objNull]] is returned. | |descr= Returns the vehicle an unit is assigned to. If no vehicle is assigned [[objNull]] is returned. | ||
{{Feature|informative|See [[AI Group Vehicle Management]] for more information.}} | |||
|s1= [[assignedVehicle]] unit | |s1= [[assignedVehicle]] unit | ||
Revision as of 23:28, 5 August 2021
Description
- Description:
- Returns the vehicle an unit is assigned to. If no vehicle is assigned objNull is returned.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- assignedVehicle unit
- Parameters:
- unit: Object
- Return Value:
- Object
Examples
- Example 1:
_vehicle = assignedVehicle player;
Additional Information
- See also:
- addVehicleassignAsDriverassignAsCargoassignAsCommanderassignAsGunnerunassignVehicleleaveVehicle
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.05
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation