scriptName: Difference between revisions

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|descr= Assign a user friendly name to the [[Script Handle|VM script]] this command is executed from.
|descr= Assign a user friendly name to the [[Script Handle|VM script]] this command is executed from.
 
{{Feature|important|Once a name is assigned, it cannot be changed.}}
Once name is assigned, it cannot be changed.


|s1= [[scriptName]] name
|s1= [[scriptName]] name


|p1= name: [[String]] -
|p1= name: [[String]]


|r1= [[Nothing]]
|r1= [[Nothing]]
Line 27: Line 26:
|x1= <code>[[scriptName]] "leetScript.sqf";</code>
|x1= <code>[[scriptName]] "leetScript.sqf";</code>


|x2= <code>[[scriptName]] [[format]] ["%1ARTY\data\scripts\ARTY_sadarmDeploy.sqf (_this: %1)",_this];</code>
|x2= <code>[[scriptName]] [[format]] ["%1ARTY\data\scripts\ARTY_sadarmDeploy.sqf (_this: %1)", _this];</code>


|seealso= [[spawn]], [[execVM]], [[scriptDone]]
|seealso= [[spawn]], [[execVM]], [[scriptDone]]
}}
}}
<dl class="command_description">


<dt></dt>
{{Note
<dd class="notedate">Posted on 17:39, 13 June 2009 (CEST)</dd>
|user= PhilippRauch
<dt class="note">[[User:PhilippRauch|PhilippRauch]]</dt>
|timestamp= 20090613173900
<dd class="note">
|text= [[scriptName]] is good when you want to load the handle of some spawn or call with some name:
[[scriptName]] is good when you want to load the handle of some spawn or call with some name:<br>
<code>example_scripthandle = [] [[spawn]] {
<code>example_scripthandle = [] [[spawn]] {
    [[scriptName]] "Example";
[[scriptName]] "Example";
    [[systemChat]] [[str]] example_scripthandle; // System: Example
[[systemChat]] [[str]] example_scripthandle; {{cc|System: Example}}
}</code>
}</code>
</dl>
}}

Revision as of 02:59, 30 October 2021

Hover & click on the images for description

Description

Description:
Assign a user friendly name to the VM script this command is executed from.
Once a name is assigned, it cannot be changed.
Groups:
Program Flow

Syntax

Syntax:
scriptName name
Parameters:
name: String
Return Value:
Nothing

Examples

Example 1:
scriptName "leetScript.sqf";
Example 2:
scriptName format ["%1ARTY\data\scripts\ARTY_sadarmDeploy.sqf (_this: %1)", _this];

Additional Information

See also:
spawnexecVMscriptDone

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
PhilippRauch - c
Posted on Jun 13, 2009 - 17:39 (UTC)
scriptName is good when you want to load the handle of some spawn or call with some name: example_scripthandle = [] spawn { scriptName "Example"; systemChat str example_scripthandle; // System: Example }