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|descr= Assign a user friendly name to the [[Script Handle|VM script]] this command is executed from. | |descr= Assign a user friendly name to the [[Script Handle|VM script]] this command is executed from. | ||
{{Feature|important|Once a name is assigned, it cannot be changed.}} | |||
Once name is assigned, it cannot be changed. | |||
|s1= [[scriptName]] name | |s1= [[scriptName]] name | ||
|p1= name: [[String]] | |p1= name: [[String]] | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
Line 27: | Line 26: | ||
|x1= <code>[[scriptName]] "leetScript.sqf";</code> | |x1= <code>[[scriptName]] "leetScript.sqf";</code> | ||
|x2= <code>[[scriptName]] [[format]] ["%1ARTY\data\scripts\ARTY_sadarmDeploy.sqf (_this: %1)",_this];</code> | |x2= <code>[[scriptName]] [[format]] ["%1ARTY\data\scripts\ARTY_sadarmDeploy.sqf (_this: %1)", _this];</code> | ||
|seealso= [[spawn]], [[execVM]], [[scriptDone]] | |seealso= [[spawn]], [[execVM]], [[scriptDone]] | ||
}} | }} | ||
{{Note | |||
|user= PhilippRauch | |||
|timestamp= 20090613173900 | |||
|text= [[scriptName]] is good when you want to load the handle of some spawn or call with some name: | |||
[[scriptName]] is good when you want to load the handle of some spawn or call with some name: | |||
<code>example_scripthandle = [] [[spawn]] { | <code>example_scripthandle = [] [[spawn]] { | ||
[[scriptName]] "Example"; | |||
[[systemChat]] [[str]] example_scripthandle; {{cc|System: Example}} | |||
}</code> | }</code> | ||
}} |
Revision as of 02:59, 30 October 2021
Description
- Description:
- Assign a user friendly name to the VM script this command is executed from.
- Groups:
- Program Flow
Syntax
- Syntax:
- scriptName name
- Parameters:
- name: String
- Return Value:
- Nothing
Examples
- Example 1:
scriptName "leetScript.sqf";
- Example 2:
scriptName format ["%1ARTY\data\scripts\ARTY_sadarmDeploy.sqf (_this: %1)", _this];
Additional Information
- See also:
- spawnexecVMscriptDone
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Jun 13, 2009 - 17:39 (UTC)
-
scriptName is good when you want to load the handle of some spawn or call with some name:
example_scripthandle = [] spawn { scriptName "Example"; systemChat str example_scripthandle; // System: Example }