BIS fnc position: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "PositionAGL" to "PositionAGL") |
Lou Montana (talk | contribs) m (Text replacement - "code>_([a-zA-Z0-9_]+) = " to "code>private _$1 = ") |
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|r1= [[Array]] - Position in format {{hl|[x, y]}} or {{hl|[x, y ,z]}} | |r1= [[Array]] - Position in format {{hl|[x, y]}} or {{hl|[x, y ,z]}} | ||
|x1= <code>_pos = [[player]] [[call]] [[BIS_fnc_position]];</code> | |x1= <code>[[private]] _pos = [[player]] [[call]] [[BIS_fnc_position]];</code> | ||
|seealso= [[Position]] | |seealso= [[Position]] | ||
}} | }} |
Revision as of 12:06, 6 May 2022
Description
- Description:
- Returns PositionAGL, unless passed argument is Array, then the same array is returned. When position is Object and alternative position is stored in "BIS_fnc_position_forced" variable on this object, the stored position is used rather than actual object position. This function is a pretty safe way to get the position of an entity.
- Execution:
- call
- Groups:
- Positions
Syntax
- Syntax:
- argument call BIS_fnc_position
- Parameters:
- argument - Could be one of:
- Return Value:
- Array - Position in format [x, y] or [x, y ,z]
Examples
- Example 1:
private _pos = player call BIS_fnc_position;
Additional Information
- See also:
- Position
Notes
-
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