addWeaponTurret: Difference between revisions
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{{ | {{RV|type=command | ||
| arma3 |= | |game1= arma3 | ||
|version1= 1.32 | |||
|1. | |game2= arma2oa | ||
|version2=1.64 | |||
|arg= local | |arg= local | ||
|eff= global | |eff= global | ||
| | |gr1= Turrets | ||
| | |descr= Adds a weapon to the turret. Use turret path [-1] for driver's turret. | ||
| | |s1= vehicle [[addWeaponTurret]] [weaponName, turretPath] | ||
| | |p1= vehicle: [[Object]] | ||
| [[ | |p2= weaponName: [[String]] | ||
|p3= turretPath: [[Array]] format [[Turret Path]] | |||
|r1= [[Nothing]] | |||
|x1= <sqf>_tank addWeaponTurret ["LMG_M200", [0,0]];</sqf> | |||
</ | |||
|seealso= [[removeWeaponTurret]] [[turretLocal]] [[addMagazineTurret]] [[magazinesTurret]] [[removeMagazinesTurret]] [[removeMagazineTurret]] [[weaponsTurret]] [[currentMagazineDetailTurret]] [[currentMagazineTurret]] [[currentWeaponTurret]] [[selectWeaponTurret]] | |||
}} | |||
{{Note | |||
|user= 7erra | |||
|timestamp= 20210603120500 | |||
|text= You can find out the turret path by entering the turret and checking with | |||
<sqf>assignedVehicleRole player;</sqf> | |||
}} |
Latest revision as of 10:55, 8 August 2022
Description
- Description:
- Adds a weapon to the turret. Use turret path [-1] for driver's turret.
- Groups:
- Turrets
Syntax
- Syntax:
- vehicle addWeaponTurret [weaponName, turretPath]
- Parameters:
- vehicle: Object
- weaponName: String
- turretPath: Array format Turret Path
- Return Value:
- Nothing
Examples
- Example 1:
- _tank addWeaponTurret ["LMG_M200", [0,0]];
Additional Information
- See also:
- removeWeaponTurret turretLocal addMagazineTurret magazinesTurret removeMagazinesTurret removeMagazineTurret weaponsTurret currentMagazineDetailTurret currentMagazineTurret currentWeaponTurret selectWeaponTurret
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Jun 03, 2021 - 12:05 (UTC)
- You can find out the turret path by entering the turret and checking with