addWeaponTurret: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "_{10,} " to "")
m (Some wiki formatting)
 
(35 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Command|Comments=
{{RV|type=command


| arma3|Game name=
|game1= arma3
|version1= 1.32


|1.32|Game version=
|game2= arma2oa
|version2=1.64


|game2= arma2oa|Game2 name=
|arg= local


|version2=1.64|Game2 version=
|eff= global


|arg= local |Multiplayer Arguments=
|gr1= Turrets


|eff= global |Multiplayer Effects=
|descr= Adds a weapon to the turret. Use turret path [-1] for driver's turret.


|gr1= Turrets |GROUP1=
|s1= vehicle [[addWeaponTurret]] [weaponName, turretPath]


| Adds a weapon to the turret. Use turret path [-1] for driver's turret. |DESCRIPTION=
|p1= vehicle: [[Object]]


| vehicle [[addWeaponTurret]] [weaponName, turretPath]|SYNTAX=
|p2= weaponName: [[String]]


|p1= vehicle: [[Object]] |PARAMETER1=
|p3= turretPath: [[Array]] format [[Turret Path]]


|p2= [weaponName, turretPath]: [[Array]] |PARAMETER2=
|r1= [[Nothing]]


|p3= weaponName: [[String]] |PARAMETER3=
|x1= <sqf>_tank addWeaponTurret ["LMG_M200", [0,0]];</sqf>


|p4= turretPath: [[Array]] |PARAMETER4=
|seealso= [[removeWeaponTurret]] [[turretLocal]] [[addMagazineTurret]] [[magazinesTurret]] [[removeMagazinesTurret]] [[removeMagazineTurret]] [[weaponsTurret]] [[currentMagazineDetailTurret]] [[currentMagazineTurret]] [[currentWeaponTurret]] [[selectWeaponTurret]]
 
}}
| [[Nothing]] |RETURNVALUE=
 
|x1= <code>_tank [[addWeaponTurret]] ["LMG_M200", [0,0]];</code> |EXAMPLE1=
 
| [[removeWeaponTurret]], [[turretLocal]], [[addMagazineTurret]], [[magazinesTurret]], [[removeMagazinesTurret]], [[removeMagazineTurret]], [[weaponsTurret]], [[currentMagazineDetailTurret]], [[currentMagazineTurret]], [[currentWeaponTurret]], [[selectWeaponTurret]] |SEEALSO=


{{Note
|user= 7erra
|timestamp= 20210603120500
|text= You can find out the turret path by entering the turret and checking with
<sqf>assignedVehicleRole player;</sqf>
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 10:55, 8 August 2022

Hover & click on the images for description

Description

Description:
Adds a weapon to the turret. Use turret path [-1] for driver's turret.
Groups:
Turrets

Syntax

Syntax:
vehicle addWeaponTurret [weaponName, turretPath]
Parameters:
vehicle: Object
weaponName: String
turretPath: Array format Turret Path
Return Value:
Nothing

Examples

Example 1:
_tank addWeaponTurret ["LMG_M200", [0,0]];

Additional Information

See also:
removeWeaponTurret turretLocal addMagazineTurret magazinesTurret removeMagazinesTurret removeMagazineTurret weaponsTurret currentMagazineDetailTurret currentMagazineTurret currentWeaponTurret selectWeaponTurret

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
7erra - c
Posted on Jun 03, 2021 - 12:05 (UTC)
You can find out the turret path by entering the turret and checking with