move3DENCamera: Difference between revisions
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{{ | {{RV|type=command | ||
|arma3|= | |game1= arma3 | ||
|version1= 1.56 | |||
| | |gr1= Eden Editor | ||
| | |descr= Moves the [[get3DENCamera|Eden Editor camera]]. | ||
| | |s1= [[move3DENCamera]] [position, useOffset] | ||
|p1= position: [[PositionASL]] - New position | |||
|p1= position: [[ | |||
| [[ | |p2= useOffset: [[Boolean]] | ||
* If [[true]] the camera will move to the 'position'', add the offset defined in {{hl|[[configFile]] >> "Cfg3DEN" >> "Camera" >> "moveOffset"}} and look at the ''position''. Default camera offset: {{hl|[0, -25, 25]}} | |||
* If [[false]], the camera will be moved to the exact ''position'' | |||
| | |r1= [[Nothing]] | ||
| | |x1= <sqf>move3DENCamera [getPosASL player, true];</sqf> | ||
[ | |||
|seealso= [[get3DENCamera]] | |||
[[get3DENCamera]] | |||
}} | }} | ||
Revision as of 14:31, 12 November 2022
Description
- Description:
- Moves the Eden Editor camera.
- Groups:
- Eden Editor
Syntax
- Syntax:
- move3DENCamera [position, useOffset]
- Parameters:
- position: PositionASL - New position
- useOffset: Boolean
- If true the camera will move to the 'position, add the offset defined in configFile >> "Cfg3DEN" >> "Camera" >> "moveOffset" and look at the position. Default camera offset: [0, -25, 25]
- If false, the camera will be moved to the exact position
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- get3DENCamera
Notes
-
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