allGroups: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...) |
(updated SeeAlso) |
||
(27 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{RV|type=command | ||
| arma2 | |game1= arma2 | ||
|version1= 1.00 | |||
|1.00 | |game2= arma2oa | ||
|version2= 1.50 | |||
|game3= tkoh | |||
|version3= 1.00 | |||
|game4= arma3 | |||
|version4= 0.50 | |||
|gr1= Groups | |gr1= Groups | ||
Line 9: | Line 17: | ||
|gr2= Object Detection | |gr2= Object Detection | ||
| Return a list of all groups created on the following sides [[east]], [[west]], [[resistance]]/[[independent]] and [[civilian]] only. Does not contain groups of [[sideLogic]]. | |descr= Return a list of all groups created on the following sides [[east]], [[west]], [[resistance]]/[[independent]] and [[civilian]] only. Does not contain groups of [[sideLogic]]. | ||
|s1= [[allGroups]] | |||
| | |r1= [[Array]] | ||
| | |x1= <sqf>{ leader _x sideChat "Go ! Go ! Go !" } forEach allGroups;</sqf> | ||
{ | |||
|x2= All groups with players: | |||
<sqf> | |||
private _allGroupsWithPlayers = []; | |||
{ _allGroupsWithPlayers pushBackUnique group _x } forEach allPlayers; | |||
</sqf> | |||
|[[group]] | |seealso= [[group]] [[groups]] [[units]] [[allCurators]] [[allDead]] [[playableUnits]] [[switchableUnits]] [[vehicles]] [[allUnitsUAV]] | ||
}} | }} | ||
Latest revision as of 07:42, 12 April 2023
Description
- Description:
- Return a list of all groups created on the following sides east, west, resistance/independent and civilian only. Does not contain groups of sideLogic.
- Groups:
- GroupsObject Detection
Syntax
Examples
- Example 1:
- Example 2:
- All groups with players:
private _allGroupsWithPlayers = []; { _allGroupsWithPlayers pushBackUnique group _x } forEach allPlayers;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note