cameraEffectEnableHUD: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(populated)
m (Text replacement - ">Posted on November ([0-9]{1})[ a-zA-Z]*, ([0-9]{4})" to ">Posted on $2-11-0$1")
 
(60 intermediate revisions by 9 users not shown)
Line 1: Line 1:
{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma2 |= Game name
|game1= arma2
|version1= 1.00


|1.00|= Game version
|game2= arma2oa
____________________________________________________________________________________________
|version2= 1.50


| Enable / disable showing of in-game UI during currently active camera effect. |= Description
|game3= tkoh
____________________________________________________________________________________________
|version3= 1.00


| '''cameraEffectEnableHUD''' enable |= Syntax
|game4= arma3
|version4= 0.50


|p1= enable: [[Boolean]] -  |= PARAMETER1
|gr1= Camera Control


|p2= |= PARAMETER2
|descr= Enable / disable showing of in-game UI during currently active camera effect. By default the HUD is off, which will make results of [[drawIcon3D]] invisible, for example.


|p3= |= PARAMETER3
|s1= [[cameraEffectEnableHUD]] enable


| Nothing |= RETURNVALUE
|p1= enable: [[Boolean]]


|r1= [[Nothing]]


|x1= <code>(example)</code>|= EXAMPLE1
|x1= <sqf>cameraEffectEnableHUD true;</sqf>


____________________________________________________________________________________________
|seealso= [[showHUD]] [[shownMap]] [[visibleMap]] [[forceMap]] [[shownGPS]] [[shownWatch]] [[shownCompass]] [[shownUAVFeed]] [[camCreate]] [[cameraEffect]]
}}


|  |= SEEALSO


|  |= MPBEHAVIOUR
<dl class="command_description">
____________________________________________________________________________________________
}}


<h3 style='display:none'>Notes</h3>
<dt></dt>
<dl class='command_description'>
<dd class="notedate">Posted on 2015-11-03 - 09:04 (UTC)</dd>
<!-- Note Section BEGIN -->
<dt class="note">[[User:Rebelvg|Rebelvg]]</dt>
<dd class="note">
Must be executed after camCommit.
</dd>


<!-- Note Section END -->
</dl>
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:ArmA 2: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]

Latest revision as of 23:12, 13 May 2023

Hover & click on the images for description

Description

Description:
Enable / disable showing of in-game UI during currently active camera effect. By default the HUD is off, which will make results of drawIcon3D invisible, for example.
Groups:
Camera Control

Syntax

Syntax:
cameraEffectEnableHUD enable
Parameters:
enable: Boolean
Return Value:
Nothing

Examples

Example 1:
cameraEffectEnableHUD true;

Additional Information

See also:
showHUD shownMap visibleMap forceMap shownGPS shownWatch shownCompass shownUAVFeed camCreate cameraEffect

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Posted on 2015-11-03 - 09:04 (UTC)
Rebelvg
Must be executed after camCommit.