getWPPos: Difference between revisions

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{{RV|type=command
{{RV|type=command


| ofp
|game1= ofp
|version1= 1.21


|1.21
|game2= ofpe
|version2= 1.00
 
|game3= arma1
|version3= 1.00
 
|game4= arma2
|version4= 1.00
 
|game5= arma2oa
|version5= 1.50
 
|game6= tkoh
|version6= 1.00
 
|game7= arma3
|version7= 0.50


|arg= global
|arg= global
Line 9: Line 26:
|gr1= Waypoints
|gr1= Waypoints


| Returns the position of a selected waypoint of a given group. Waypoints include only those which were placed in the mission editor.
|alias= [[waypointPosition]]
 
| '''getWPPos''' [group, index]


|p1= [group, index]: [[Array]]
|descr= Returns the position of a selected waypoint of a given group. Waypoints include only those which were placed in the mission editor.


|p2= group: [[Group]] - the group/unit, of which you want to select a waypoint
|s1= [[getWPPos]] [groupOrUnit, index]


|p3= index: [[Number]] - 0 equals the starting position of the group.<br>
|p1= groupOrUnit: [[Group]] or [[Object]] - the group (or unit) of which to select a waypoint
The number used in this and other waypoint commands is ''one more'' than the one displayed in the waypoint window in the editor. (i.e. if the editor labeled a WP <tt>"0:MOVE"</tt> the you would have to use <tt>getWPPos [grp,1]</tt> to access this particular WP)


| [[Array]] - format [[Position3D]].  
|p2= index: [[Number]] - 0 equals the starting position of the group.<br>
The returned position equals [0,0,0], if the selected waypoint doesn't exist.
The number used in this and other waypoint commands is ''one more'' than the one displayed in the waypoint window in the editor. (i.e. if the editor labeled a WP {{hl|"0:MOVE"}} the you would have to use {{hl|getWPPos [grp,1]}} to access this particular WP)


|x1= <code>[_group1,1] [[setWPPos]] [200,600,0];<br>_pos <nowiki>=</nowiki> [[getWPPos]] [_group1,1];</code>
|r1= [[Array]] format [[Position#Introduction|Position3D]] - the returned position equals [0,0,0] if the selected waypoint doesn't exist.


returns [200,600,0]
|x1= <sqf>
[_group1, 1] setWPPos [200,600,0];
_pos = getWPPos [_group1, 1]; // returns [200, 600, 0]
</sqf>


|seealso= [[setWPPos]]
|seealso= [[setWPPos]]
}}
}}
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 15:50, 8 November 2023

Hover & click on the images for description

Description

Description:
Returns the position of a selected waypoint of a given group. Waypoints include only those which were placed in the mission editor.
Alias:
waypointPosition
Groups:
Waypoints

Syntax

Syntax:
getWPPos [groupOrUnit, index]
Parameters:
groupOrUnit: Group or Object - the group (or unit) of which to select a waypoint
index: Number - 0 equals the starting position of the group.
The number used in this and other waypoint commands is one more than the one displayed in the waypoint window in the editor. (i.e. if the editor labeled a WP "0:MOVE" the you would have to use getWPPos [grp,1] to access this particular WP)
Return Value:
Array format Position3D - the returned position equals [0,0,0] if the selected waypoint doesn't exist.

Examples

Example 1:
[_group1, 1] setWPPos [200,600,0]; _pos = getWPPos [_group1, 1]; // returns [200, 600, 0]

Additional Information

See also:
setWPPos

Notes

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