serverTime: Difference between revisions
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|gr3= Multiplayer | |gr3= Multiplayer | ||
|descr= Returns the time since latest server (re)start in seconds. It is synced to all clients in MP - both at mission start and when a new client connects to it. Beyond that the server is syncing to clients every 5 minutes. You can force the next sync earlier by executing [[estimatedTimeLeft]] command. | |descr= Returns the time since latest server (re)start in seconds. It is synced to all clients in MP - both at mission start and when a new client connects to it. Beyond that the server is syncing to clients every 5 minutes. You can force the next sync earlier by executing [[estimatedTimeLeft]] command.{{Feature|important|The time returned is different to the time returned by [[time]] and [[diag_tickTime]] commands on server. Returns 0 in SP.}} | ||
{{Feature|Informative|'''Known issues before Arma 3 v1.86''': Both server and clients showed the same value when synced. The only time it was not synced was on the server, right after server restart and only for the first 300 seconds. Client side was synced from the start}} | {{Feature|Informative|'''Known issues before Arma 3 v1.86''': Both server and clients showed the same value when synced. The only time it was not synced was on the server, right after server restart and only for the first 300 seconds. Client side was synced from the start}} |
Revision as of 08:39, 4 January 2024
Description
- Description:
- Returns the time since latest server (re)start in seconds. It is synced to all clients in MP - both at mission start and when a new client connects to it. Beyond that the server is syncing to clients every 5 minutes. You can force the next sync earlier by executing estimatedTimeLeft command.
- Groups:
- TimeMission InformationMultiplayer
Syntax
- Syntax:
- serverTime
- Return Value:
- Number
Examples
- Example 1:
Additional Information
- See also:
- time diag_tickTime date missionStart estimatedTimeLeft estimatedEndServerTime systemTime systemTimeUTC
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Arma 2 version 1.00
- Arma 2: New Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Time
- Command Group: Mission Information
- Command Group: Multiplayer
- Scripting Commands: Global Effect