BIS fnc position: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "PositionAGL" to "PositionAGL") |
Lou Montana (talk | contribs) m (Text replacement - "{{Feature|Informative|" to "{{Feature|informative|") |
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|s1= argument call [[BIS_fnc_position]] | |s1= argument call [[BIS_fnc_position]] | ||
|p1= argument - | |p1= argument - could be one of: | ||
* [[Array]] - Position in format {{hl|[x, y]}} or {{hl|[x, y ,z]}} | * [[Array]] - Position in format {{hl|[x, y]}} or {{hl|[x, y ,z]}} | ||
* [[Object]] - Object | * [[Object]] - Object | ||
Line 19: | Line 19: | ||
* [[Location]] - Location | * [[Location]] - Location | ||
* [[String]] - Marker or variable name containing object | * [[String]] - Marker or variable name containing object | ||
{{Feature| | {{Feature|informative|To get the position of an [[Eden Entity]] use <sqf inline>_entity get3DENAttribute "Position" select 0;</sqf>.}} | ||
|r1= [[Array]] - | |r1= [[Array]] - position in format {{hl|[x, y]}} or {{hl|[x, y ,z]}} | ||
|x1= < | |x1= <sqf>private _pos = player call BIS_fnc_position;</sqf> | ||
|seealso= [[Position]] | |seealso= [[Position]] | ||
}} | }} |
Latest revision as of 00:24, 2 February 2024
Description
- Description:
- Returns PositionAGL, unless passed argument is Array, then the same array is returned. When position is Object and alternative position is stored in "BIS_fnc_position_forced" variable on this object, the stored position is used rather than actual object position. This function is a pretty safe way to get the position of an entity.
- Execution:
- call
- Groups:
- Positions
Syntax
- Syntax:
- argument call BIS_fnc_position
- Parameters:
- argument - could be one of:
- Return Value:
- Array - position in format [x, y] or [x, y ,z]
Examples
- Example 1:
Additional Information
- See also:
- Position
Notes
-
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