setMarkerAlpha: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "{{Feature|Informative|" to "{{Feature|informative|") |
Lou Montana (talk | contribs) m (Text replacement - "\| *p([0-9]+) *=([^↵]+) -↵" to "|p$1=$2") |
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|s1= marker [[setMarkerAlpha]] alpha | |s1= marker [[setMarkerAlpha]] alpha | ||
|p1= marker: [[String]] | |p1= marker: [[String]] | ||
|p2= alpha: [[Number]] | |||
|p2= alpha: [[Number]] | |||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
Revision as of 11:51, 26 March 2024
Description
- Description:
- Sets the marker alpha. The marker is modified on all computers in a network session.
When alpha equals 1, the marker is visible, but if alpha equals 0, then the marker is invisible.
Alpha can be numbers and fractions. - Groups:
- Markers
Syntax
- Syntax:
- marker setMarkerAlpha alpha
- Parameters:
- marker: String
- alpha: Number
- Return Value:
- Nothing
Examples
- Example 1:
- "my_marker" setMarkerAlpha 0.5;
- Example 2:
- "enemy_convoy_marker" setMarkerAlpha 0;
Additional Information
- See also:
- setMarkerAlphaLocal setMarkerBrush setMarkerColor setMarkerDir setMarkerPos setMarkerShape setMarkerSize setMarkerText setMarkerType createMarker
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note