isRemoteExecutedJIP: Difference between revisions

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{{RV|type=command
{{RV|type=command
|arma3
 
|1.68
|game1= arma3
|arg=
|version1= 1.68
|eff=
|serverExec= |= Exec


|gr1= Multiplayer
|gr1= Multiplayer
| Returns [[true]] if the code context is being remote executed from the JIP queue by [[remoteExec]] or [[remoteExecCall]] (when JIP param was set). It is a subset of [[isRemoteExecuted]]:
 
* Normal remote execution:  
|descr= Returns [[true]] if the code context is being remote executed from the JIP queue by [[remoteExec]] or [[remoteExecCall]] (when JIP param was set). It is a subset of [[isRemoteExecuted]]:
** [[isRemoteExecuted]] - [[true]]
 
** [[isRemoteExecutedJIP]] - [[false]]
:{{{!}} class="wikitable align-center align-left-col-1 align-center-row-1"
* Remote execution from JIP queue:
! rowspan="2" {{!}} command
** [[isRemoteExecuted]] - [[true]]
! rowspan="2" {{!}} Single Player
** [[isRemoteExecutedJIP]] - [[true]]
! colspan="2" {{!}} Multiplayer
In SP always returns [[false]].
{{!}}-
|s1= '''isRemoteExecutedJIP'''
! Direct remoteExec
! JIP remoteExec
{{!}}-
{{!}} [[isRemoteExecuted]]
{{!}} {{Icon|unchecked}}
{{!}} {{Icon|checked}}
{{!}} {{Icon|checked}}
{{!}}-
{{!}} [[isRemoteExecutedJIP]]
{{!}} {{Icon|unchecked}}
{{!}} {{Icon|unchecked}}
{{!}} {{Icon|checked}}
{{!}}}
 
|s1= [[isRemoteExecutedJIP]]


|r1= [[Boolean]]
|r1= [[Boolean]]


|x1= <code>_remoteExecutedJIP = [[isRemoteExecutedJIP]];</code>
|x1= <sqf>
if (isRemoteExecutedJIP) then
{
waitUntil { sleep 0.1; not isNull player };
hint "Welcome... the battlefield did not wait for you!";
}
else
{
hint "You are present and that's good!";
};
</sqf>


|seealso= [[isRemoteExecuted]], [[remoteExec]], [[remoteExecCall]], [[canSuspend]], [[remoteExecutedOwner]], [[isUIContext]], [[isGamePaused]], [[isGameFocused]]
|seealso= [[isRemoteExecuted]] [[remoteExec]] [[remoteExecCall]] [[canSuspend]] [[remoteExecutedOwner]] [[isUIContext]] [[isGamePaused]] [[isGameFocused]] [[remoteExecutedJIPID]]
}}
}}


{{GameCategory|arma3|Remote Execution}}
{{GameCategory|arma3|Remote Execution}}

Latest revision as of 14:23, 14 July 2024

Hover & click on the images for description

Description

Description:
Returns true if the code context is being remote executed from the JIP queue by remoteExec or remoteExecCall (when JIP param was set). It is a subset of isRemoteExecuted:
command Single Player Multiplayer
Direct remoteExec JIP remoteExec
isRemoteExecuted Unchecked Checked Checked
isRemoteExecutedJIP Unchecked Unchecked Checked
Groups:
Multiplayer

Syntax

Syntax:
isRemoteExecutedJIP
Return Value:
Boolean

Examples

Example 1:
if (isRemoteExecutedJIP) then { waitUntil { sleep 0.1; not isNull player }; hint "Welcome... the battlefield did not wait for you!"; } else { hint "You are present and that's good!"; };

Additional Information

See also:
isRemoteExecuted remoteExec remoteExecCall canSuspend remoteExecutedOwner isUIContext isGamePaused isGameFocused remoteExecutedJIPID

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note