scriptName: Difference between revisions

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m (Some wiki formatting)
m (Text replacement - "<sqf>([^↵][^<]*↵[^<]*)<\/sqf>" to "<sqf> $1 </sqf>")
 
(12 intermediate revisions by the same user not shown)
Line 24: Line 24:
|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[[scriptName]] "leetScript.sqf";</code>
|x1= <sqf>scriptName "leetScript.sqf";</sqf>


|x2= <code>[[scriptName]] [[format]] ["%1ARTY\data\scripts\ARTY_sadarmDeploy.sqf (_this: %1)", _this];</code>
|x2= <sqf>scriptName format ["%1ARTY\data\scripts\ARTY_sadarmDeploy.sqf (_this: %1)", _this];</sqf>


|seealso= [[spawn]], [[execVM]], [[scriptDone]]
|seealso= [[spawn]] [[execVM]] [[scriptDone]]
}}
}}


Line 35: Line 35:
|timestamp= 20090613173900
|timestamp= 20090613173900
|text= [[scriptName]] is good when you want to load the handle of some spawn or call with some name:
|text= [[scriptName]] is good when you want to load the handle of some spawn or call with some name:
<code>example_scripthandle = [] [[spawn]] {
<sqf>
[[scriptName]] "Example";
example_scripthandle = 0 spawn {
[[systemChat]] [[str]] example_scripthandle; {{cc|System: Example}}
scriptName "Example";
}</code>
systemChat str example_scripthandle; // System: Example
}
</sqf>
}}
}}

Latest revision as of 19:43, 3 September 2024

Hover & click on the images for description

Description

Description:
Assign a user friendly name to the VM script this command is executed from.
Once a name is assigned, it cannot be changed.
Groups:
Program Flow

Syntax

Syntax:
scriptName name
Parameters:
name: String
Return Value:
Nothing

Examples

Example 1:
scriptName "leetScript.sqf";
Example 2:
scriptName format ["%1ARTY\data\scripts\ARTY_sadarmDeploy.sqf (_this: %1)", _this];

Additional Information

See also:
spawn execVM scriptDone

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
PhilippRauch - c
Posted on Jun 13, 2009 - 17:39 (UTC)
scriptName is good when you want to load the handle of some spawn or call with some name:
example_scripthandle = 0 spawn { scriptName "Example"; systemChat str example_scripthandle; // System: Example }