drawPolygon: Difference between revisions
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{{  | {{RV|type=command  | ||
| arma3 |  | |game1= arma3  | ||
|version1= 1.58  | |||
|  | |gr1= GUI Control - Map  | ||
|  | |descr= Draws given polygon on the given map control with given color. The polygon must consist of at least 3 points. Unlike with other {{hl|draw*}} commands and due to complexity, this command does not support filling of the polygon with color. Use [[drawTriangle]] command to construct and fill polygon shape as a workaround.  | ||
|   | |s1= map [[drawPolygon]] [polygon, color]  | ||
| map [[  | |p1= map: [[Control]]  | ||
|  | |p2= polygon: [[Array]] of [[Position#Introduction|Position3D]]  | ||
|  | |p3= color: [[Color|Color (RGBA)]]  | ||
|  | |r1= [[Nothing]]  | ||
|x1= <sqf>  | |||
test_polygon = [];  | |||
|x1= <  | for "_i" from 1 to 12 do    | ||
{  | {  | ||
	test_polygon   | 	test_polygon pushBack (player getPos [10 + random 100, 360 / _i]);  | ||
};  | };  | ||
findDisplay 12 displayCtrl 51 ctrlAddEventHandler ["Draw",    | |||
{  | {  | ||
	params ["_control"];  | |||
	_control   | 	_control drawPolygon [test_polygon, [0,0,1,1]];  | ||
}];</  | }];  | ||
</sqf>  | |||
| [  | |x2= Draw a polygon by adjusting the {{hl|_radius}} and {{hl|_numVertices}}  | ||
<sqf>  | |||
vertices = [];  | |||
private _numVertices = 2;  | |||
private _numVertices = _numVertices max 3;  | |||
private _radius = 100;  | |||
for "_i" from 1 to _numVertices do  | |||
{  | |||
	vertices pushBack (player getRelPos [_radius, 360 / _numVertices * _i]);  | |||
};  | |||
findDisplay 12 displayCtrl 51 ctrlAddEventHandler ["Draw",  | |||
</  | {  | ||
	params ["_control"];  | |||
	_control drawPolygon [vertices, [0,0,1,1]];  | |||
}];  | |||
</sqf>  | |||
|seealso= [[drawEllipse]] [[drawIcon]] [[drawLine]] [[drawRectangle]] [[drawArrow]] [[drawTriangle]] [[inPolygon]] [[drawXPolygon]]  | |||
}}  | |||
Latest revision as of 22:36, 1 November 2024
Description
- Description:
 - Draws given polygon on the given map control with given color. The polygon must consist of at least 3 points. Unlike with other draw* commands and due to complexity, this command does not support filling of the polygon with color. Use drawTriangle command to construct and fill polygon shape as a workaround.
 - Groups:
 - GUI Control - Map
 
Syntax
- Syntax:
 - map drawPolygon [polygon, color]
 - Parameters:
 - map: Control
 - polygon: Array of Position3D
 - color: Color (RGBA)
 - Return Value:
 - Nothing
 
Examples
- Example 1:
 - test_polygon = []; for "_i" from 1 to 12 do { test_polygon pushBack (player getPos [10 + random 100, 360 / _i]); }; findDisplay 12 displayCtrl 51 ctrlAddEventHandler ["Draw", { params ["_control"]; _control drawPolygon [test_polygon, [0,0,1,1]]; }];
 - Example 2:
 - Draw a polygon by adjusting the _radius and _numVertices
vertices = []; private _numVertices = 2; private _numVertices = _numVertices max 3; private _radius = 100; for "_i" from 1 to _numVertices do { vertices pushBack (player getRelPos [_radius, 360 / _numVertices * _i]); }; findDisplay 12 displayCtrl 51 ctrlAddEventHandler ["Draw", { params ["_control"]; _control drawPolygon [vertices, [0,0,1,1]]; }];
 
Additional Information
Notes
- 
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