getTerrainHeight: Difference between revisions

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|gr1= Diagnostic
|gr1= Positions


|descr= Returns terrain height at the specified location.
|descr= Returns terrain height at the specified location.
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|x1= <sqf>private _gridCellHeight = getTerrainHeight getPosWorld player;</sqf>
|x1= <sqf>private _gridCellHeight = getTerrainHeight getPosWorld player;</sqf>


|seealso= [[setTerrainHeight]] [[getTerrainInfo]]
|seealso= [[setTerrainHeight]] [[getTerrainHeightASL]] [[getTerrainInfo]]
}}
}}

Latest revision as of 18:41, 9 May 2025

Hover & click on the images for description

Description

Description:
Returns terrain height at the specified location.
Unlike getTerrainHeightASL which returns the exact position's height, this command returns the height at the closest terrain grid pixel to the provided position:
private _cellWidth = getTerrainInfo # 2; getTerrainHeightASL (_pos apply { _cellWidth * round (_x / _cellWidth) });
Groups:
Positions

Syntax

Syntax:
getTerrainHeight positionWorld
Parameters:
positionWorld: Position2D or Position3D - position in world coordinates either in Position2D or Position3D
Return Value:
Number - terrain height

Examples

Example 1:
private _gridCellHeight = getTerrainHeight getPosWorld player;

Additional Information

See also:
setTerrainHeight getTerrainHeightASL getTerrainInfo

Notes

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