camSetDir: Difference between revisions

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|s1= camera [[camSetDir]] azimuth
|s1= camera [[camSetDir]] azimuth


|p11= camera: [[Object]] - object of type "camera"
|p1= camera: [[Object]] - object of type "camera"


|p12= azimuth: [[Number]] - camera azimuth
|p2= azimuth: [[Number]] - camera azimuth


|r1= [[Nothing]]
|r1= [[Nothing]]


|s2= camera [[camSetDir]] direction
|s2= camera [[camSetDir]] direction
|s2since= arma3 0.50


|p21= camera: [[Object]] - object of type "camera"
|p21= camera: [[Object]] - object of type "camera"


|p22= direction: [[Vector3D] - direction of camera. Must be a valid vector.
|p22= direction: [[Vector3D]] - direction of camera. Must be a valid vector.


|r2= [[Nothing]]
|r2= [[Nothing]]

Latest revision as of 05:23, 2 January 2026

Hover & click on the images for description

Description

Description:
Sets the orientation of the given camera in the direction of the given vector. Needs camCommit. Since Arma 3 logo black.png 0.50, only the second syntax with a Vector3D is available.
Groups:
Camera Control

Syntax

Syntax:
camera camSetDir azimuth
Parameters:
camera: Object - object of type "camera"
azimuth: Number - camera azimuth
Return Value:
Nothing

Alternative Syntax

Syntax:
camera camSetDir direction
Parameters:
camera: Object - object of type "camera"
direction: Vector3D - direction of camera. Must be a valid vector.
Return Value:
Nothing

Examples

Example 1:
Since Arma 3:
private _pos1 = player modelToWorld [0, 5, 5]; private _pos2 = player modelToWorld [0, 50, 50]; private _cam = "camera" camCreate _pos1; _cam cameraEffect ["INTERNAL", "BACK"]; _cam camSetPos _pos2; _cam camSetDir (_pos2 vectorFromTo _pos1); _cam camCommit 5; waitUntil { camCommitted _cam }; _cam camSetPos _pos1; _cam camCommit 5;
Example 2:
Before Arma 3:
private _pos1 = player modelToWorld [0, 5, 5]; private _pos2 = player modelToWorld [0, 50, 50]; private _cam = "camera" camCreate _pos1; _cam cameraEffect ["INTERNAL", "BACK"]; _cam camSetPos _pos2; _cam camSetDir 180; _cam camCommit 5; waitUntil { camCommitted _cam }; _cam camSetPos _pos1; _cam camCommit 5;

Additional Information

See also:
direction setDir camSetTarget getCameraViewDirection

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note
Killzone_Kid - c
Posted on May 09, 2016 - 19:47 (UTC)
cameraEffect "INTERNAL" works better than "EXTERNAL" with this command.