getTerrainHeightASL: Difference between revisions

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|s1= [[getTerrainHeightASL]] position
|s1= [[getTerrainHeightASL]] position


|p1= position: [[Array]] format [[Position#Introduction|Position2D]] or [[Position#Introduction|Position3D]] (in which case the Z value is ignored)
|p1= position: [[Position#Introduction|Position2D]] or [[Position#Introduction|Position3D]] - [[Position#Introduction|Position3D]] the Z value is ignored


|r1= [[Number]]
|r1= [[Number]]

Latest revision as of 04:59, 3 January 2026

Hover & click on the images for description

Description

Description:
Returns the terrain height above the sea for the given position.
Groups:
Positions

Syntax

Syntax:
getTerrainHeightASL position
Parameters:
position: Position2D or Position3D - Position3D the Z value is ignored
Return Value:
Number

Examples

Example 1:
_height = getTerrainHeightASL (getPosATL player);
Example 2:
_height = getTerrainHeightASL [5213,3245];
Example 3:
_seaDepth = abs (getTerrainHeightASL getPosATL player); // sea depth at player's position

Additional Information

See also:
setPosASL getPosASL getPosATL ASLToATL ATLToASL getElevationOffset

Notes

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