Vector3D: Difference between revisions

From Bohemia Interactive Community
Category: Arrays
m (Some wiki formatting)
m (Some wiki formatting)
 
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{{Hatnote|See also [[Vector2D]].}}
'''Format:'''
'''Format:'''


[x, y, z]
[x, y, z] where x, y and z are [[Number]]s




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The return array can be processed-converted into degrees as follows:
The return array can be processed-converted into degrees as follows:
<sqf>
<sqf>
_vDir = player weaponDirection (primaryWeapon player);
_vDir = player weaponDirection primaryWeapon player;
_aDir = _vDir # 0 atan2 _vDir # 1;
_aDir = _vDir # 0 atan2 _vDir # 1;
</sqf>
</sqf>

Latest revision as of 15:47, 6 January 2026


Format:

[x, y, z] where x, y and z are Numbers


Description:

Represents a 3-dimensional vector in space.

A normalised vector means that each value is within range -1..+1.


The return array can be processed-converted into degrees as follows:

_vDir = player weaponDirection primaryWeapon player; _aDir = _vDir # 0 atan2 _vDir # 1;