kbAddTopic: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(Fill some details (based on topic 74022))
(tidy fsm param)
Line 15: Line 15:
____________________________________________________________________________________________
____________________________________________________________________________________________


| person '''kbAddTopic''' [name, filename, (task type, (player event handler))] |= Syntax
| person '''kbAddTopic''' [name, filename.bikb, (filename.fsm, (event_handler))] |= Syntax


|p1= person: [[Object]] |= Parameter 1
|p1= person: [[Object]] |= Parameter 1


|p2= [name, filename, (task type, (player event handler))]: [[Array]] |= Parameter 2
|p2= [name, filename.bikb, (filename.fsm, (event_handler))]: [[Array]] |= Parameter 2


|p3= name: [[String]] - |= Parameter 3
|p3= name: [[String]] - |= Parameter 3


|p4= filename: [[String]] - bikb filename. |= Parameter 4
|p4= filename.bikb: [[String]] - Must exist. bikb file name. |= Parameter 4


|p5= task type: [[String]] - Optional. |= Parameter 5
|p5= filename.fsm: [[String]] - Optional. Can be empty string. fsm file name |= Parameter 5


|p6= player event handler: [[Code]] or [[String]] - Optional. New to Arma2.
|p6= event_handler: [[Code]] or [[String]] - Optional. New to Arma2.


The event handler receives parameters:
The event handler receives parameters:
Line 44: Line 44:
____________________________________________________________________________________________
____________________________________________________________________________________________


|x1= <pre>player kbAddtopic["myTest", "myTest.bikb", "", {call compile preprocessFileLineNumbers "myTest.sqf"}];</pre>
|x1= <pre>player kbAddtopic["myTest", "myTest.bikb", "myTest.fsm", {call compile preprocessFileLineNumbers "myTest.sqf"}];</pre>


| [[kbRemoveTopic]], [[kbHasTopic]], [[kbTell]], [[FSM]] |= See also
| [[kbRemoveTopic]], [[kbHasTopic]], [[kbTell]], [[FSM]] |= See also

Revision as of 03:16, 17 September 2009

Template:future-use


-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Register conversation topic to given person.
Groups:
Uncategorised

Syntax

Syntax:
person kbAddTopic [name, filename.bikb, (filename.fsm, (event_handler))]
Parameters:
person: Object
[name, filename.bikb, (filename.fsm, (event_handler))]: Array
name: String -
filename.bikb: String - Must exist. bikb file name.
filename.fsm: String - Optional. Can be empty string. fsm file name
event_handler: Code or String - Optional. New to Arma2. The event handler receives parameters: _sentenceId: the sentence as defined in the .bikb file _topic: topic name registered via kbAddTopic _this: the person that was talked to (receiver) _from: the person that talked to the receiver and triggered the script
Return Value:
Nothing

Examples

Example 1:
player kbAddtopic["myTest", "myTest.bikb", "myTest.fsm", {call compile preprocessFileLineNumbers "myTest.sqf"}];

Additional Information

See also:
kbRemoveTopickbHasTopickbTellFSM

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section