a != b: Difference between revisions
Jump to navigation
Jump to search
m (#) |
Fred Gandt (talk | contribs) (Example tidy) |
||
Line 19: | Line 19: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= | |x1= <code>[[if]] (_counter != 4) [[then]] { | ||
[[hint]] "The counter is not equal to the number 4"; | |||
}</code> |= Example 1 | |||
|x2= <code>[[if]] ([[vehicle]] [[player]] != [[player]]) [[then]] { | |||
tsk = [[player]] [[createSimpleTask]] ["StormTheCastle"]; | |||
tsk [[setSimpleTaskDescription]] ["Now you have a vehicle, storm the castle.", "Mobile mayhem!", "Castle"]; | |||
tsk [[setSimpleTaskDestination]] ([[getMarkerPos]] "cstl"); | |||
tsk [[setTaskState]] "Assigned"; | |||
[[player]] [[setCurrentTask]] tsk; | |||
} [[else]] { | |||
[[hint]] "Get in the tank."; | |||
}</code> |= Example 2 | |||
|x3= <code>[[if]] ([[fuel]] truck1 != 1) [[then]] { | |||
[[hint]] "Truck1 has less than a full tank of fuel."; | |||
}</code> |= Example 3 | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 04:01, 3 April 2014
Description
- Description:
- Returns whether one value is not equal to another.
- Groups:
- Uncategorised
Syntax
- Syntax:
- a != b
- Parameters:
- a: Number, Side, String, Object, Group, Structured Text, Config, Display or Control; since VBS2 1.24: Location
- b: Number, Side, String, Object, Group, Structured Text, Config, Display or Control; since VBS2 1.24: Location
- Return Value:
- Boolean - true if a is not the same as b
Examples
- Example 1:
if (_counter != 4) then { hint "The counter is not equal to the number 4"; }
- Example 2:
if (vehicle player != player) then { tsk = player createSimpleTask ["StormTheCastle"]; tsk setSimpleTaskDescription ["Now you have a vehicle, storm the castle.", "Mobile mayhem!", "Castle"]; tsk setSimpleTaskDestination (getMarkerPos "cstl"); tsk setTaskState "Assigned"; player setCurrentTask tsk; } else { hint "Get in the tank."; }
- Example 3:
if (fuel truck1 != 1) then { hint "Truck1 has less than a full tank of fuel."; }
Additional Information
- See also:
- Operators
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Ceeeb
- In OFP v1.96, comparison of strings is not case sensitive. Example : "STRINGtext" != "stringTEXT" returns false.
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Command Group: Math
- Command Group: Variables