camSetDir: Difference between revisions
Killzone Kid (talk | contribs) mNo edit summary  | 
				Killzone Kid (talk | contribs)   (using INTERNAL)  | 
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|x1= <code>pos1 = [[player]] [[modelToWorld]] [0,5,5];  | |x1= <code>pos1 = [[player]] [[modelToWorld]] [0,5,5];  | ||
cam = "camera" [[camCreate]] pos1;  | cam = "camera" [[camCreate]] pos1;  | ||
cam [[cameraEffect]] ["  | cam [[cameraEffect]] ["INTERNAL", "BACK"];  | ||
pos2 = [[player]] [[modelToWorld]] [0,50,50];  | pos2 = [[player]] [[modelToWorld]] [0,50,50];  | ||
cam [[camSetPos]] pos2;    | cam [[camSetPos]] pos2;    | ||
| Line 64: | Line 64: | ||
<dt class="note">[[User:Killzone Kid|Killzone Kid]]</dt>  | <dt class="note">[[User:Killzone Kid|Killzone Kid]]</dt>  | ||
<dd class="note">  | <dd class="note">  | ||
[[cameraEffect]] "INTERNAL" works better than "EXTERNAL" with this command.  | |||
</dd>  | </dd>  | ||
</dl>  | </dl>  | ||
<!-- DISCONTINUE Notes -->  | <!-- DISCONTINUE Notes -->  | ||
Revision as of 18:49, 11 May 2016
Description
- Description:
 - Sets the orientation of the given camera in the direction of the given vector. Needs camCommit.
 - Groups:
 - Uncategorised
 
Syntax
- Syntax:
 - camera camSetDir direction
 - Parameters:
 - camera: Object - object of type "camera"
 - direction: Array in format [x,y,z] - direction of camera. Must be a valid vector.
 - Return Value:
 - Nothing
 
Examples
- Example 1:
 pos1 = player modelToWorld [0,5,5]; cam = "camera" camCreate pos1; cam cameraEffect ["INTERNAL", "BACK"]; pos2 = player modelToWorld [0,50,50]; cam camSetPos pos2; cam camSetDir (pos2 vectorFromTo pos1); cam camCommit 5; 0 = [] spawn { waitUntil {camCommitted cam}; cam camSetPos pos1; cam camCommit 5; };
Additional Information
- See also:
 - directionsetDircamSetTarget
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note 
Notes
Bottom Section
- Posted on May 9, 2016 - 19:47 (UTC)
 - Killzone Kid
 - cameraEffect "INTERNAL" works better than "EXTERNAL" with this command.
 
Categories: 
- Scripting Commands
 - Introduced with Operation Flashpoint version 1.00
 - Operation Flashpoint: New Scripting Commands
 - Operation Flashpoint: Scripting Commands
 - Command Group: Uncategorised
 - Scripting Commands: Local Effect
 - Scripting Commands OFP 1.99
 - Scripting Commands OFP 1.96
 - Scripting Commands OFP 1.46
 - Scripting Commands ArmA
 - Command Group: Camera Control
 - Scripting Commands ArmA2
 - Scripting Commands Arma 3
 - Scripting Commands Take On Helicopters