addWeaponTurret: Difference between revisions

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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma3 |= Game name
|game1= arma3
|version1= 1.32


|1.32|= Game version
|game2= arma2oa
|version2=1.64


|arg= local |= Arguments in MP
|arg= local


|eff= global |= Effects in MP
|eff= global
____________________________________________________________________________________________


| Adds a weapon to the turret. Use turret path [-1] for driver's turret. |= Description
|gr1= Turrets
____________________________________________________________________________________________


| vehicle '''addWeaponTurret''' [weaponName, turretPath]|= Syntax
|descr= Adds a weapon to the turret. Use turret path [-1] for driver's turret.


|p1= vehicle: [[Object]] |= Parameter 1
|s1= vehicle [[addWeaponTurret]] [weaponName, turretPath]
|p2= [weaponName, turretPath]: [[Array]] |= Parameter 2
|p3= weaponName: [[String]] |= Parameter 3
|p4= turretPath: [[Array]] |= Parameter 4


| [[Nothing]] |= Return value
|p1= vehicle: [[Object]]
____________________________________________________________________________________________
 
|x1= <code>_tank [[addWeaponTurret]] ["LMG_M200",[0,0]];</code> |= Example 1
____________________________________________________________________________________________


| [[removeWeaponTurret]], [[turretLocal]], [[addMagazineTurret]], [[magazinesTurret]], [[removeMagazinesTurret]], [[removeMagazineTurret]], [[weaponsTurret]], [[currentMagazineDetailTurret]], [[currentMagazineTurret]], [[currentWeaponTurret]], [[selectWeaponTurret]] |= See also
|p2= weaponName: [[String]]


}}
|p3= turretPath: [[Array]] format [[Turret Path]]
 
|r1= [[Nothing]]


<h3 style="display:none">Notes</h3>
|x1= <sqf>_tank addWeaponTurret ["LMG_M200", [0,0]];</sqf>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>


<h3 style="display:none">Bottom Section</h3>
|seealso= [[removeWeaponTurret]] [[turretLocal]] [[addMagazineTurret]] [[magazinesTurret]] [[removeMagazinesTurret]] [[removeMagazineTurret]] [[weaponsTurret]] [[currentMagazineDetailTurret]] [[currentMagazineTurret]] [[currentWeaponTurret]] [[selectWeaponTurret]]
}}


[[Category:Arma 3: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
{{Note
[[Category:Arma 3: Scripting Commands]]
|user= 7erra
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
|timestamp= 20210603120500
|text= You can find out the turret path by entering the turret and checking with
<sqf>assignedVehicleRole player;</sqf>
}}

Latest revision as of 10:55, 8 August 2022

Hover & click on the images for description

Description

Description:
Adds a weapon to the turret. Use turret path [-1] for driver's turret.
Groups:
Turrets

Syntax

Syntax:
vehicle addWeaponTurret [weaponName, turretPath]
Parameters:
vehicle: Object
weaponName: String
turretPath: Array format Turret Path
Return Value:
Nothing

Examples

Example 1:
_tank addWeaponTurret ["LMG_M200", [0,0]];

Additional Information

See also:
removeWeaponTurret turretLocal addMagazineTurret magazinesTurret removeMagazinesTurret removeMagazineTurret weaponsTurret currentMagazineDetailTurret currentMagazineTurret currentWeaponTurret selectWeaponTurret

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
7erra - c
Posted on Jun 03, 2021 - 12:05 (UTC)
You can find out the turret path by entering the turret and checking with