getVariable: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - "|SYNTAX=  |p21=" to "|SYNTAX2=  |p21=")  | 
				Lou Montana (talk | contribs)  m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>")  | 
				||
| (73 intermediate revisions by 4 users not shown) | |||
| Line 1: | Line 1: | ||
{{  | {{RV|type=command  | ||
|   | |game1= arma1  | ||
|1.00  | |version1= 1.00  | ||
|   | |game2= arma2  | ||
|version2= 1.00  | |||
|game3= arma2oa  | |||
|version3= 1.50  | |||
|game4= tkoh  | |||
|version4= 1.00  | |||
|game5= arma3  | |||
|version5= 0.50  | |||
|arg= global  | |||
|gr1= Variables  | |||
|gr2= Namespaces  | |||
|gr3= Multiplayer  | |||
|descr= Returns the value of variable in the variable space assigned to various data types.  | |||
All available data types combinations:  | All available data types combinations:  | ||
{{{!}} class="wikitable"  | |||
!colspan="2"{{!}}Primary syntax ([[String]]) !! colspan="2"{{!}}Alternative syntax ([[Array]])  | |||
{{!}}-  | |||
{{!}}'''Code'''  | |||
{{!}}'''Since'''  | |||
{{!}}'''Code'''  | |||
{{!}}'''Since'''  | |||
{{!}}-  | |||
{{!}} [[Namespace]] getVariable [[String]] {{!}}{{!}} - {{!}}{{!}} [[Namespace]] getVariable [[Array]] {{!}}{{!}} {{arma2oa}} v1.60  | |||
{{!}}-  | |||
{{!}} [[Object]] getVariable [[String]] {{!}}{{!}} - {{!}}{{!}} [[Object]] getVariable [[Array]] {{!}}{{!}} -   | |||
{{!}}-  | |||
{{!}} [[Group]] getVariable [[String]] {{!}}{{!}} - {{!}}{{!}} [[Group]] getVariable [[Array]] {{!}}{{!}} -  | |||
{{!}}-  | |||
{{!}} [[Team Member]] getVariable [[String]] {{!}}{{!}} - {{!}}{{!}} [[Team Member]] getVariable [[Array]] {{!}}{{!}} -   | |||
{{!}}-  | |||
{{!}} [[Task]] getVariable [[String]] {{!}}{{!}} - {{!}}{{!}} [[Task]] getVariable [[Array]] {{!}}{{!}} {{arma3}} v1.68  | |||
{{!}}-  | |||
{{!}} [[Location]] getVariable [[String]] {{!}}{{!}} - {{!}}{{!}} [[Location]] getVariable [[Array]] {{!}}{{!}} {{arma3}} v1.68  | |||
{{!}}-  | |||
{{!}} [[Control]] getVariable [[String]] {{!}}{{!}} - {{!}}{{!}} [[Control]] getVariable [[Array]] {{!}}{{!}} {{arma3}} v1.56  | |||
{{!}}-  | |||
{{!}} [[Display]] getVariable [[String]] {{!}}{{!}} {{arma3}} v1.56 {{!}}{{!}} [[Display]] getVariable [[Array]] {{!}}{{!}} {{arma3}} v1.56  | |||
{{!}}}  | |||
|   | {{Feature|important|When variable is [[setVariable|set]] on a [[Task]], it is not actually set on the task itself, but on the FSM attached to the task.<br>  | ||
If there is no FSM, [[getVariable]] will not work.}}  | |||
{{Feature| arma3 | In the case of Alt Syntax usage in {{arma3}}, ''defaultValue'' will be returned if:  | |||
* Requested variable is either undefined or [[nil]]  | |||
* Variable namespace is null ([[objNull]], [[grpNull]], etc.)}}  | |||
|  | |s1= varspace [[getVariable]] name  | ||
|  | |p1= varspace: [[Namespace]], [[Object]], [[Display]], [[Control]], [[Group]], [[Location]], [[Task]], [[Team Member]], [[Display]], [[Control]]  | ||
| [[  | |p2= name: [[String]] - variable name in given namespace  | ||
|  | |r1= [[Anything]] or [[Nothing]] if the variable doesn't exist  | ||
|  | |s2= varspace [[getVariable]] [name, defaultValue]  | ||
|  | |p21= varspace: [[Namespace]], [[Object]], [[Display]], [[Control]], [[Group]], [[Location]], [[Task]], [[Team Member]], [[Display]], [[Control]]  | ||
|  | |p22= name: [[String]] - variable name in given namespace  | ||
|  | |p23= defaultValue: [[Anything]] - value to return if variable doesn't exist {{Feature|warning|A dynamic ''defaultValue'' e.g <sqf inline>random 500</sqf> will always be executed, even if the variable is defined.}}  | ||
|r2= [[Anything]] - current value of the variable or ''defaultValue'' if the variable doesn't exist.   | |r2= [[Anything]] - current value of the variable or ''defaultValue'' if the variable doesn't exist.  | ||
|x1= <  | |x1= <sqf>private _variable = myTruck getVariable "myVariable"; // returns nil if "myVariable" is not set</sqf>  | ||
|x2= <  | |x2= <sqf>private _variable = myTruck getVariable ["myVariable", 50]; // returns 50 if "myVariable" is not set</sqf>  | ||
|x3= <  | |x3= <sqf>  | ||
for "_i" from 0 to 5 do  | |||
{  | |||
};  | 	_car = missionNamespace getVariable ("car" + str _i);  | ||
	_car setDamage 0;  | |||
}; // Set damage of car0..car5 to 0  | |||
</sqf>  | |||
|  | |x4= <sqf>  | ||
//  | myMissionVar = 2015;  | ||
missionNamespace getVariable "myMissionVar"; // returns 2015  | |||
</sqf>  | |||
|  | |x5= Get current value of a variable and if it is undefined, define it and get the defined value:  | ||
<sqf>  | |||
private _var = missionNamespace getVariable "varName";  | |||
if (isNil "_var") then  | |||
{  | {  | ||
	missionNamespace setVariable ["varName", 123];  | |||
	_var = 123;  | 	_var = 123;  | ||
};  | };  | ||
// _var here will contain current value of the variable varName</  | // _var here will contain current value of the variable varName  | ||
</sqf>  | |||
| [[setVariable]]  | |seealso= [[setVariable]] [[allVariables]] [[getFSMVariable]]  | ||
}}  | |||
{{Note  | |||
|user= Ebay  | |||
|timestamp= 20160813171300  | |||
|text= '''NOTE: {{arma2}} only! In {{arma3}} this will return default value:'''  | |||
Warning: the alternative syntax returns undefined when the namespace is an object and that object is null. Example:<br>  | |||
<sqf>  | |||
_test = objNull getVariable ["test", "0"];  | |||
systemChat _test;  | |||
</sqf>  | |||
Errors because _test is undefined. Tested in {{arma2oa}} 1.63.131129  | |||
}}  | }}  | ||
{{Note  | |||
|user= AgentRev  | |||
|timestamp= 20170831032900  | |||
|text= You can do typechecking using [[param]]:  | |||
<sqf>private _myVar = [player getVariable "myVar"] param [0, "", [""]];</sqf>  | |||
You can do typechecking using [[param]]:  | |||
<  | |||
and [[params]]:  | and [[params]]:  | ||
<  | <sqf>[player getVariable "myVar"] params [["_myVar", "", [""]]];</sqf>  | ||
}}  | |||
Latest revision as of 11:34, 3 September 2024
Description
- Description:
 - Returns the value of variable in the variable space assigned to various data types.
All available data types combinations:
Primary syntax (String) Alternative syntax (Array) Code Since Code Since Namespace getVariable String - Namespace getVariable Array Arma 2: Operation Arrowhead v1.60 Object getVariable String - Object getVariable Array - Group getVariable String - Group getVariable Array - Team Member getVariable String - Team Member getVariable Array - Task getVariable String - Task getVariable Array Arma 3 v1.68 Location getVariable String - Location getVariable Array Arma 3 v1.68 Control getVariable String - Control getVariable Array Arma 3 v1.56 Display getVariable String Arma 3 v1.56 Display getVariable Array Arma 3 v1.56  - Groups:
 - VariablesNamespacesMultiplayer
 
Syntax
- Syntax:
 - varspace getVariable name
 - Parameters:
 - varspace: Namespace, Object, Display, Control, Group, Location, Task, Team Member, Display, Control
 - name: String - variable name in given namespace
 - Return Value:
 - Anything or Nothing if the variable doesn't exist
 
Alternative Syntax
- Syntax:
 - varspace getVariable [name, defaultValue]
 - Parameters:
 - varspace: Namespace, Object, Display, Control, Group, Location, Task, Team Member, Display, Control
 - name: String - variable name in given namespace
 - defaultValue: Anything - value to return if variable doesn't exist
 - Return Value:
 - Anything - current value of the variable or defaultValue if the variable doesn't exist.
 
Examples
- Example 1:
 - Example 2:
 - Example 3:
 - Example 4:
 - Example 5:
 - Get current value of a variable and if it is undefined, define it and get the defined value:
private _var = missionNamespace getVariable "varName"; if (isNil "_var") then { missionNamespace setVariable ["varName", 123]; _var = 123; }; // _var here will contain current value of the variable varName
 
Additional Information
- See also:
 - setVariable allVariables getFSMVariable
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note 
- Posted on Aug 13, 2016 - 17:13 (UTC)
 - 
NOTE: Arma 2 only! In Arma 3 this will return default value:
Warning: the alternative syntax returns undefined when the namespace is an object and that object is null. Example:
Errors because _test is undefined. Tested in Arma 2: Operation Arrowhead 1.63.131129 
Categories: 
- Scripting Commands
 - Introduced with Armed Assault version 1.00
 - ArmA: Armed Assault: New Scripting Commands
 - ArmA: Armed Assault: Scripting Commands
 - Arma 2: Scripting Commands
 - Arma 2: Operation Arrowhead: Scripting Commands
 - Take On Helicopters: Scripting Commands
 - Arma 3: Scripting Commands
 - Command Group: Variables
 - Command Group: Namespaces
 - Command Group: Multiplayer