a != b: Difference between revisions
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{{ | {{RV|type=command | ||
| | |sortKey= # | ||
|1.00 | |game1= ofp | ||
|version1= 1.00 | |||
| | |game2= ofpe | ||
|version2= 1.00 | |||
| | |game3= arma1 | ||
|version3= 1.00 | |||
| | |game4= arma2 | ||
|version4= 1.00 | |||
| | |game5= arma2oa | ||
|version5= 1.50 | |||
| | |game6= tkoh | ||
|version6= 1.00 | |||
| | |game7= arma3 | ||
|version7= 0.50 | |||
| | |gr1= Variables | ||
|gr2= Math | |||
| | |descr= Returns whether one value is '''not''' equal to another. String comparison is case-'''in'''sensitive (e.g <sqf inline>"STRINGtext" != "stringTEXT" // returns false - strings are equivalent</sqf>). | ||
{{Feature|important|''a'' and ''b'' types '''must''' match: comparing e.g [[String]] with [[Number]] is invalid.}} | |||
} | |||
| [[ | |s1= a [[a != b|!=]] b | ||
}} | |||
|p1= a: | |||
{{{!}} class="wikitable" | |||
! Introduced in | |||
! colspan="5" {{!}} {{GVI|ofp|1.00}} | |||
! colspan="4" {{!}} {{GVI|arma1|1.00}} | |||
! {{GVI|arma1|1.08}} | |||
! colspan="3" {{!}} {{GVI|arma3|2.00}} | |||
{{!}}- | |||
! Possible Type | |||
{{!}} [[Number]] | |||
{{!}} [[Side]] | |||
{{!}} [[String]] | |||
{{!}} [[Object]] | |||
{{!}} [[Group]] | |||
{{!}} [[Structured Text]] | |||
{{!}} [[Config]] | |||
{{!}} [[Display]] | |||
{{!}} [[Control]] | |||
{{!}} [[Location]] | |||
{{!}} [[Diary Record]] | |||
{{!}} [[Namespace]] | |||
{{!}} [[Boolean]] | |||
{{!}}} | |||
|p2= b: identical to ''a''<nowiki/>'s type | |||
|r1= [[Boolean]] - [[true]] if ''a'' is different from ''b'', [[false]] otherwise | |||
|x1= <sqf> | |||
if (_counter != 4) then | |||
{ | |||
hint "The counter is not equal to the number 4"; | |||
}; | |||
</sqf> | |||
< | |x2= <sqf> | ||
if (vehicle player != player) then | |||
< | { | ||
hint "you are in a vehicle"; | |||
} | |||
else | |||
{ | |||
hint "you are on foot"; | |||
}; | |||
</sqf> | |||
<! | |x3= <sqf> | ||
</ | if (fuel truck1 != 1) then | ||
{ | |||
hint "Truck1 has less than a full tank of fuel."; | |||
}; | |||
</sqf> | |||
< | |x4= <sqf>if (alive _unit1 != alive _unit2) then { hint "One of the units is dead while another is alive" };</sqf> | ||
|seealso= [[==]] [[Operators]] | |||
}} | |||
[[ | |||
[[ | |||
Latest revision as of 15:15, 1 July 2022
Description
- Description:
- Returns whether one value is not equal to another. String comparison is case-insensitive (e.g "STRINGtext" != "stringTEXT" // returns false - strings are equivalent).
- Groups:
- VariablesMath
Syntax
- Syntax:
- a != b
- Parameters:
- a:
Introduced in 1.00 1.00 1.08 2.00 Possible Type Number Side String Object Group Structured Text Config Display Control Location Diary Record Namespace Boolean - b: identical to a's type
- Return Value:
- Boolean - true if a is different from b, false otherwise
Examples
- Example 1:
- Example 2:
- Example 3:
- Example 4:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Variables
- Command Group: Math