currentWaypoint: Difference between revisions
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{{ | {{RV|type=command | ||
| arma2 | | |game1= arma2 | ||
|version1= 1.00 | |||
|1. | |game2= arma2oa | ||
|version2= 1.50 | |||
| | |game3= tkoh | ||
|version3= 1.00 | |||
| | |game4= arma3 | ||
|version4= 0.50 | |||
|gr1= Waypoints | |||
|descr= Returns the ''index'' of the current waypoint ('''not''' the waypoint in [[Waypoint|Waypoint Array]] format). | |||
If there are no waypoints, then the index is 0. | * To determine the validity of the index, compare it to the waypoints count. | ||
* If all waypoints are completed, then the index is 1 greater than the last valid index. | |||
* If there are no waypoints, then the index is 0. | |||
By default, a group has | By default, a group has one already-completed waypoint at their starting position, making the first waypoint number one, not zero. | ||
| | |s1= [[currentWaypoint]] groupName | ||
|p1= groupName: [[Group]] | |p1= groupName: [[Group]] | ||
| | |r1= [[Number]] - index of the current waypoint | ||
| | |x1= <sqf>_index = currentWaypoint group player;</sqf> | ||
| [ | |x2= <sqf>_waypointFormat = [_group, currentWaypoint _group];</sqf> | ||
|seealso= [[waypoints]] [[setCurrentWaypoint]] | |||
| | |||
}} | }} | ||
Latest revision as of 21:40, 22 February 2026
Description
- Description:
- Returns the index of the current waypoint (not the waypoint in Waypoint Array format).
- To determine the validity of the index, compare it to the waypoints count.
- If all waypoints are completed, then the index is 1 greater than the last valid index.
- If there are no waypoints, then the index is 0.
- Groups:
- Waypoints
Syntax
- Syntax:
- currentWaypoint groupName
- Parameters:
- groupName: Group
- Return Value:
- Number - index of the current waypoint
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- waypoints setCurrentWaypoint
Notes
-
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