getLighting: Difference between revisions

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{{Command
{{RV|type=command


|game1= arma3 |Game name=
|game1= arma3
|version1= 2.00


|version= 2.00 |Game version=
|gr1= Lights


|gr1 = Lights |GROUP1=
|descr= Gets general environment's light settings.
____________________________________________________________________________________________


|descr= Gets general environment's light settings. |Description=
|s1= [[getLighting]]
____________________________________________________________________________________________


|s1= [[getLighting]] |Syntax=
|r1= [[Array]] in format [ambientLightColor, ambientLightBrightness, lightDirection, starsVisibility]:
 
|r1= [[Array]] to format [ambientLightColor, ambientLightBrightness, lightDirection, starsVisibility]:
* ambientLightColor: [[Color|Color (RGB)]]
* ambientLightColor: [[Color|Color (RGB)]]
* ambientLightBrightness: [[Number]]
* ambientLightBrightness: [[Number]]
* lightDirection: [[Vector3D]]
* lightDirection: [[Vector3D]]
* starsVisibility: [[Number]] |Return Value=
* starsVisibility: [[Number]]
____________________________________________________________________________________________


|x1= <code>[[getLighting]]; {{cc|Returns <nowiki>[</nowiki>[0.646753,0.781818,1],28526.2,[-0.0167152,0.211598,-0.977214],0] }}</code> |Example 1=
|x1= <sqf>getLighting; // returns [[0.646753,0.781818,1],28526.2,[-0.0167152,0.211598,-0.977214],0]</sqf>
____________________________________________________________________________________________


|seealso= [[getLightingAt]] [[moonPhase]] [[Lightpoint Tutorial]] |See Also=
|x2= <sqf>getLighting params ["_ambientLightColour", "_ambientLightBrightness", "_lightDirection", "_starsVisibility"];</sqf>
 
|seealso= [[getLightingAt]] [[moonPhase]] [[Light Source Tutorial]]
}}
}}


<dl class="command_description">
{{Note
<!-- BEGIN Note Section -->
|user= POLPOX
 
|timestamp= 20230918132029
<!-- END Note Section -->
|text= Possible to check if a position is in a shadow.
</dl>
<sqf>[player,"VIEW"] checkVisibility [eyePos player,eyePos player vectorDiff ((getLighting#2) vectorMultiply 200)]</sqf>
 
}}
<h3 style="display:none">Bottom Section</h3>

Latest revision as of 14:20, 18 September 2023

Hover & click on the images for description

Description

Description:
Gets general environment's light settings.
Groups:
Lights

Syntax

Syntax:
getLighting
Return Value:
Array in format [ambientLightColor, ambientLightBrightness, lightDirection, starsVisibility]:

Examples

Example 1:
getLighting; // returns [[0.646753,0.781818,1],28526.2,[-0.0167152,0.211598,-0.977214],0]
Example 2:
getLighting params ["_ambientLightColour", "_ambientLightBrightness", "_lightDirection", "_starsVisibility"];

Additional Information

See also:
getLightingAt moonPhase Light Source Tutorial

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
POLPOX - c
Posted on Sep 18, 2023 - 13:20 (UTC)
Possible to check if a position is in a shadow.