kbAddTopic: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?\]\]" to "{{GameCategory|tkoh|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "\{\{Feature *\| *Informative *\| ([^↵]+) *\}\}" to "{{Feature|informative|$1}}") |
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{{ | {{RV|type=command | ||
| arma2 | | |game1= arma2 | ||
|version1= 1.00 | |||
| | |game2= arma2oa | ||
|version2= 1.50 | |||
|game3= tkoh | |||
|version3= 1.00 | |||
|game4= arma3 | |||
|version4= 0.50 | |||
| | |gr1= Conversations | ||
|arg= local | |arg= local | ||
|eff= local | |eff= local | ||
| Register conversation topic to given person. See [[Conversations]] for more details. | |descr= Register conversation topic to given person. See [[Conversations]] for more details. | ||
{{ | {{Feature|informative|Only the speaker(s) need to have the topic added.}} | ||
| person [[kbAddTopic]] [topicName, conversationFile, fsmFile, eventHandler] | |s1= person [[kbAddTopic]] [topicName, conversationFile, fsmFile, eventHandler] | ||
|p1= person: [[Object]] | |p1= person: [[Object]] | ||
|p2= topicName: [[String]] - the topic id for further reference | |p2= topicName: [[String]] - the topic id for further reference | ||
|p3= conversationFile: [[String]] - .bikb file path | |p3= conversationFile: [[String]] - .bikb file path | ||
|p4= fsmFile: [[String]] - (Optional) .fsm file path. Receives the following parameters: | |p4= fsmFile: [[String]] - (Optional) .fsm file path. Receives the following parameters: | ||
Line 31: | Line 34: | ||
* '''_topic:''' TopicName registered via kbAddTopic | * '''_topic:''' TopicName registered via kbAddTopic | ||
* '''_this:''' the person that was talked to (receiver) | * '''_this:''' the person that was talked to (receiver) | ||
* '''_from:''' the person that talked to the receiver and triggered the script | * '''_from:''' the person that talked to the receiver and triggered the script | ||
|p5= eventHandler: [[Code]] or [[String]] - (Optional) code to execute - given String will be [[compile]]d. This is '''not''' an sqf file path.<br> | |p5= eventHandler: [[Code]] or [[String]] - (Optional) code to execute - given String will be [[compile]]d. This is '''not''' an sqf file path.<br> | ||
Parameters: identical to ''fsmFile'' - see above. | Parameters: identical to ''fsmFile'' - see above. | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>player kbAddTopic ["myTest", "myTest.bikb", "myTest.fsm", compile preprocessFileLineNumbers "myTest.sqf"];</sqf> | ||
|x2= < | |x2= <sqf>player kbAddTopic ["itsGettingWarm", "weatherTalk.bikb"];</sqf> | ||
| [[Conversations]] | |seealso= [[Conversations]] [[kbHasTopic]] [[kbTell]] [[kbWasSaid]] [[kbReact]] [[kbRemoveTopic]] [[kbAddDatabase]] [[kbAddDatabaseTargets]] [[FSM]] [[FSM Editor]] | ||
}} | }} | ||
Latest revision as of 18:11, 15 March 2024
Description
- Description:
- Register conversation topic to given person. See Conversations for more details.
- Groups:
- Conversations
Syntax
- Syntax:
- person kbAddTopic [topicName, conversationFile, fsmFile, eventHandler]
- Parameters:
- person: Object
- topicName: String - the topic id for further reference
- conversationFile: String - .bikb file path
- fsmFile: String - (Optional) .fsm file path. Receives the following parameters:
- _sentenceId: the sentence as defined in the .bikb file
- _topic: TopicName registered via kbAddTopic
- _this: the person that was talked to (receiver)
- _from: the person that talked to the receiver and triggered the script
- eventHandler: Code or String - (Optional) code to execute - given String will be compiled. This is not an sqf file path.
Parameters: identical to fsmFile - see above. - Return Value:
- Nothing
Examples
- Example 1:
- player kbAddTopic ["myTest", "myTest.bikb", "myTest.fsm", compile preprocessFileLineNumbers "myTest.sqf"];
- Example 2:
Additional Information
- See also:
- Conversations kbHasTopic kbTell kbWasSaid kbReact kbRemoveTopic kbAddDatabase kbAddDatabaseTargets FSM FSM Editor
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note