fuel: Difference between revisions

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{{Command|Comments=
{{RV|type=command


| ofp |Game name=
|game1= ofp
|version1= 1.00


|1.00|Game version=
|game2= ofpe
|version2= 1.00


|arg= global |Multiplayer Arguments=
|game3= arma1
|version3= 1.00


|gr1= Object Manipulation |GROUP1=
|game4= arma2
|version4= 1.00


| Checks how much fuel is left in the gas tank of a vehicle. |DESCRIPTION=
|game5= arma2oa
|version5= 1.50


| '''fuel''' vehicle |SYNTAX=
|game6= tkoh
|version6= 1.00


|p1= vehicle: [[Object]] |PARAMETER1=
|game7= arma3
|version7= 0.50


| [[Number]] - 
|arg= global
The returned number is in range 0 (empty tank) to 1 (full tank). |RETURNVALUE=
 
|x1= <code>[[if]] ([[fuel]] [[vehicle]] [[player]] == 0) [[then]] {[[hint]] "The vehicle is out of fuel!"};</code> |EXAMPLE1=


| [[setFuel]], [[setFuelCargo]], [[getFuelCargo]] |SEEALSO=
|gr1= Object Manipulation


}}
|descr= Checks how much fuel is left in the gas tank of a vehicle.


<h3 style="display:none">Notes</h3>
|s1= [[fuel]] vehicle
<dl class="command_description">
<!-- Note Section BEGIN -->


<dt class="note">[[User:UNN|UNN]]<dd class="note">
|p1= vehicle: [[Object]]
Vehicles refuelled in game with the Fuel trucks e.t.c never get completely refuelled. After refuelling, rather than returning a value of 1 when the [[fuel]] command is called. They return a value greater than 0.98 and less than 1.


|r1= [[Number]] - the returned number is in range 0 (empty tank) to 1 (full tank).


<!-- Note Section END -->
|x1= <sqf>if (fuel vehicle player == 0) then { hint "The vehicle is out of fuel!" };</sqf>
</dl>


<h3 style="display:none">Bottom Section</h3>
|seealso= [[setFuel]] [[setFuelCargo]] [[getFuelCargo]]
[[Category:Scripting Commands|FUEL]]
}}
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.96|FUEL]]
[[Category:Scripting Commands OFP 1.46|FUEL]]
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}


<!-- CONTINUE Notes -->
{{Note
<dl class="command_description">
|user= UNN
<dd class="notedate">Posted on December 19, 2020 - 18:10 (UTC)</dd>
|timestamp= 20060813123600
<dt class="note">[[User:fusselwurm|fusselwurm]]</dt>
|text= Vehicles refuelled in game with the Fuel trucks e.t.c never get completely refuelled. After refuelling, rather than returning a value of 1 when the [[fuel]] command is called.
<dd class="note">
They return a value greater than 0.98 and less than 1.
returns  
}}
 
{{Note
|user= fusselwurm
|timestamp= 20201219191000
|text= returns
* ''1'' for units (dead or alive)
* ''1'' for units (dead or alive)
* ''0'' for ''objNull''
* ''0'' for ''objNull''
</dd>
}}
</dl>
<!-- DISCONTINUE Notes -->

Latest revision as of 12:44, 12 March 2024

Hover & click on the images for description

Description

Description:
Checks how much fuel is left in the gas tank of a vehicle.
Groups:
Object Manipulation

Syntax

Syntax:
fuel vehicle
Parameters:
vehicle: Object
Return Value:
Number - the returned number is in range 0 (empty tank) to 1 (full tank).

Examples

Example 1:
if (fuel vehicle player == 0) then { hint "The vehicle is out of fuel!" };

Additional Information

See also:
setFuel setFuelCargo getFuelCargo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
UNN - c
Posted on Aug 13, 2006 - 12:36 (UTC)
Vehicles refuelled in game with the Fuel trucks e.t.c never get completely refuelled. After refuelling, rather than returning a value of 1 when the fuel command is called. They return a value greater than 0.98 and less than 1.
fusselwurm - c
Posted on Dec 19, 2020 - 19:10 (UTC)
returns
  • 1 for units (dead or alive)
  • 0 for objNull