allDeadMen: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - "<dd class="notedate">Posted on ([^<>]+) " to "<dd class="notedate">Posted on $1</dd> ") | Lou Montana (talk | contribs)  m (Some wiki formatting) | ||
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| {{RV|type=command | {{RV|type=command | ||
| | arma3 | |game1= arma3 | ||
| |version1= 0.50 | |||
| |0.50 | |||
| |gr1= Object Detection | |gr1= Object Detection | ||
| | Return a list of dead units including agents. Dead unit might be inside vehicle. | |descr= Return a list of dead units including agents. Dead unit might be inside vehicle. | ||
| |  | |s1= [[allDeadMen]] | ||
| | [[Array]] | |r1= [[Array]] | ||
| |x1= < | |x1= <sqf>{ deleteVehicle _x } forEach allDeadMen;</sqf> | ||
| </ | |||
| | [[allDead]] | |seealso= [[allDead]] [[allUnits]] [[allGroups]] [[playableUnits]] [[switchableUnits]] [[units]] [[vehicles]] [[allCurators]] [[getCorpse]] | ||
| }} | }} | ||
| {{Note | |||
| |user= Pierre MGI | |||
| |timestamp= 20151015040800 | |||
| |text= As dead men are civilian side, don't try to count them with <sqf inline>{ side _x isEqualTo east } count allDeadMen;</sqf> result will always be 0.<br> | |||
| Use the configfile "side" instead: | |||
| <sqf> | |||
| As dead men are civilian side, don't try to count them with {side _x isEqualTo  | 0 spawn | ||
| Use the configfile "side" instead:< | { | ||
| 0  | 	while { true } do | ||
| 	{ | |||
| 		sleep 0.1; | |||
| </ | 		_westScore = | ||
| 		{ | |||
| 			getNumber (configFile >> "CfgVehicles" >> typeOf _x >> "side") == 0 | |||
| 		} count allDeadMen; | |||
| 		hintSilent format ["East killed: %1", _westScore]; | |||
| 	}; | |||
| }; | |||
| </sqf> | |||
| }} | |||
Latest revision as of 19:48, 8 March 2024
Description
- Description:
- Return a list of dead units including agents. Dead unit might be inside vehicle.
- Groups:
- Object Detection
Syntax
- Syntax:
- allDeadMen
- Return Value:
- Array
Examples
- Example 1:
Additional Information
- See also:
- allDead allUnits allGroups playableUnits switchableUnits units vehicles allCurators getCorpse
Notes
- 
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