BIS fnc onEnd: Difference between revisions
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{{RV|type=function  | {{RV|type=function  | ||
| tkoh  | |game1= tkoh  | ||
|version1= 1.00  | |||
|  | |game2= arma3  | ||
|version2= 0.50  | |||
|gr1 = Event Handlers  | |gr1= Event Handlers  | ||
| Register code to be executed after mission end.  | |descr= Register code to be executed after mission end.  | ||
{{Feature|arma3|  | |||
Replaced by [[Arma 3: Mission Event Handlers#Ended|"Ended" mission event handler]].<br>  | |||
This function now exists only because of backward compatibility.  | |||
}}  | |||
| argument call [[BIS_fnc_onEnd]]  | |s1= argument call [[BIS_fnc_onEnd]]  | ||
|p1= argument:  | |p1= argument: [[Code]], [[Array]] or [[Number]]:  | ||
* [[Code]] - code to be executed  | * [[Code]] - code to be executed  | ||
* [[Array]] - code with arguments in format [code, arguments]  | * [[Array]] - code with arguments in format [code, arguments]  | ||
* [[Number]] - remove code at given index  | * [[Number]] - remove code at given index  | ||
| [[Number]] - index of onEnd code  | |r1= [[Number]] - index of onEnd code  | ||
|x1= <  | |x1= <sqf>private _onEndIndex = { player addRating 10000; } call BIS_fnc_onEnd;</sqf>  | ||
|x2= <  | |x2= <sqf>private _onEndIndex = [{ { _x addRating 10000; } forEach _this; }, units group player] call BIS_fnc_onEnd;</sqf>  | ||
| [[Event Scripts]]  | |seealso= [[Event Scripts]] [[Arma 3: Mission Event Handlers#Ended|Ended Mission Event Handler]]  | ||
}}  | }}  | ||
Latest revision as of 14:27, 3 August 2022
Description
- Description:
 - Register code to be executed after mission end.
 - Execution:
 - call
 - Groups:
 - Event Handlers
 
Syntax
- Syntax:
 - argument call BIS_fnc_onEnd
 - Parameters:
 - argument: Code, Array or Number:
 - Return Value:
 - Number - index of onEnd code
 
Examples
- Example 1:
 - Example 2:
 
Additional Information
- See also:
 - Event Scripts Ended Mission Event Handler
 
Notes
- 
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