diag getTerrainSegmentOffset: Difference between revisions

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(Created page with "{{RV|type=command |game1= arma3diag |version1= 1.99 |gr1= Diagnostic |descr= Returns the terrain height at the specified location as a scalar {{Feature | Warning | Comman...")
 
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{{RV|type=command
{{RV|type=command


|game1= arma3diag
|game1= arma3


|version1= 1.99
|version1= 2.04
 
|branch= diag


|gr1= Diagnostic
|gr1= Diagnostic


|descr= Returns the terrain height at the specified location as a scalar
|descr= Returns the terrain segment. It is basically the same as:
<sqf>
_worldPos params ["_x", "_y"];
[floor (_x / diag_getTerrainGrid), floor (_y / diag_getTerrainGrid)];
</sqf>
 
|s1= [[diag_getTerrainSegmentOffset]]  worldPos
 
|p1= worldPos: [[Array]] format [[Position#Introduction|Position2D]] or [[Position#Introduction|Position3D]] - world coordinates


{{Feature | Warning | Command is only available when using [[Arma 3: Diagnostics Exe]] on Dev-Branch.}}
|r1= [[Array]] format [[Position#Introduction|Position2D]] - [x,y] of terrain segment (integer, basically pixel coordinates in heightmap)


|s1= '''diag_getTerrainSegmentOffset''' PositionWorld
|x1= <sqf>private _segmentOffset = diag_getTerrainSegmentOffset getPosWorld player;</sqf>
|p1= PositionWorld: [[Position2D]] or [[Position3D]] - Position in world coordinates.
|r1= [[Position2D]] - Returns [x,y] of terrain segment (integer, basically pixel coordinates in heightmap)


|seealso= [[diag_getTerrainHeight]], [[diag_getTerrainGrid]]
|seealso= [[diag_getTerrainHeight]] [[diag_getTerrainGrid]]
}}
}}

Latest revision as of 10:57, 16 June 2024

Hover & click on the images for description
Only available in Diagnostic branch(es).

Description

Description:
Returns the terrain segment. It is basically the same as:
_worldPos params ["_x", "_y"]; [floor (_x / diag_getTerrainGrid), floor (_y / diag_getTerrainGrid)];
Groups:
Diagnostic

Syntax

Syntax:
diag_getTerrainSegmentOffset worldPos
Parameters:
worldPos: Array format Position2D or Position3D - world coordinates
Return Value:
Array format Position2D - [x,y] of terrain segment (integer, basically pixel coordinates in heightmap)

Examples

Example 1:
private _segmentOffset = diag_getTerrainSegmentOffset getPosWorld player;

Additional Information

See also:
diag_getTerrainHeight diag_getTerrainGrid

Notes

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Only post proven facts here! Add Note