doorPhase: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\|( *\[\[[a-zA-Z]+\]\]) * \|x1=" to "\|r1=$1 \|x1=") |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
||
(13 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{RV|type=command | {{RV|type=command | ||
| arma3 | |game1= arma3 | ||
|version1= 0.50 | |||
|0.50 | |||
|gr1= Animations | |gr1= Animations | ||
| Return animation phase of door on vehicle. | |descr= Return animation phase of door on vehicle. | ||
| object | |s1= object [[doorPhase]] door | ||
|p1= object: [[Object]] | |p1= object: [[Object]] | ||
Line 15: | Line 14: | ||
|p2= door: [[String]] | |p2= door: [[String]] | ||
|r1= [[Number]] | |||
|x1= <sqf>_phase = heli doorPhase "door_L";</sqf> | |||
|seealso= [[animateDoor]] | |seealso= [[animateDoor]] [[setFaceAnimation]] [[animate]] [[animationPhase]] [[animateSource]] [[animationSourcePhase]] [[animationNames]] | ||
}} | }} |
Latest revision as of 10:22, 13 May 2022
Description
- Description:
- Return animation phase of door on vehicle.
- Groups:
- Animations
Syntax
Examples
- Example 1:
Additional Information
- See also:
- animateDoor setFaceAnimation animate animationPhase animateSource animationSourcePhase animationNames
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note