attackEnabled: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") | Lou Montana (talk | contribs)  m (Some wiki formatting) | ||
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| |r1= [[Boolean]] | |r1= [[Boolean]] | ||
| |x1= < | |x1= <sqf>if (not attackEnabled _soldier) then { _soldier setCombatMode "Careless" };</sqf> | ||
| |seealso= [[enableAttack]] | |seealso= [[enableAttack]] | ||
| }} | }} | ||
Latest revision as of 16:07, 13 May 2022
Description
- Description:
- Return whether a group's leader can issue attack commands to soldiers under his command.
- Groups:
- GroupsUnit Control
Syntax
- Syntax:
- attackEnabled name
- Parameters:
- name: Object or Group
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
- See also:
- enableAttack
Notes
- 
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 Only post proven facts here! Add Note
Categories: 
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Groups
- Command Group: Unit Control
 
	




