getWPPos: Difference between revisions

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[[Category:Scripting Commands]]
{{RV|type=command
[[Category:Scripting Commands OFP 1.97]]
[[Category:Scripting Commands OFP 1.46]]
[[Category:Scripting Commands ArmA]]


back to [[Scripting_Reference#G|COMREF]]
|game1= ofp
|version1= 1.21


<h2 style="color:#000066"> '''getWPPos ''waypoint'''''</h2>
|game2= ofpe
|version2= 1.00


|game3= arma1
|version3= 1.00


'''Operand types:'''
|game4= arma2
|version4= 1.00


'''waypoint:''' [[Array]]
|game5= arma2oa
|version5= 1.50


'''Type of returned value:'''
|game6= tkoh
|version6= 1.00


[[Array]]
|game7= arma3
|version7= 0.50


'''Compatibility:'''
|arg= global


Added in version '''1.21'''
|gr1= Waypoints


'''Description:'''
|alias= [[waypointPosition]]


Get waypoint position.<br>
|descr= Returns the position of a selected waypoint of a given group. Waypoints include only those which were placed in the mission editor.
[[Array]] is in format [[Waypoint]]


|s1= [[getWPPos]] [groupOrUnit, index]


'''Example:'''
|p1= groupOrUnit: [[Group]] or [[Object]] - the group (or unit) of which to select a waypoint


_wPos = '''getWPPos''' [groupOne, 1]
|p2= index: [[Number]] - 0 equals the starting position of the group.<br>
The number used in this and other waypoint commands is ''one more'' than the one displayed in the waypoint window in the editor: e.g if the editor labeled a waypoint {{hl|"0:MOVE"}} then it can be accessed using <sqf inline>getWPPos [grp, 1]</sqf>
 
|r1= [[Position#Introduction|Position3D]] - the returned position equals [0,0,0] if the selected waypoint does not exist.
 
|x1= <sqf>
[_group1, 1] setWPPos [200,600,0];
_pos = getWPPos [_group1, 1]; // returns [200, 600, 0]
</sqf>
 
|seealso= [[setWPPos]]
}}

Latest revision as of 07:55, 2 January 2026

Hover & click on the images for description

Description

Description:
Returns the position of a selected waypoint of a given group. Waypoints include only those which were placed in the mission editor.
Alias:
waypointPosition
Groups:
Waypoints

Syntax

Syntax:
getWPPos [groupOrUnit, index]
Parameters:
groupOrUnit: Group or Object - the group (or unit) of which to select a waypoint
index: Number - 0 equals the starting position of the group.
The number used in this and other waypoint commands is one more than the one displayed in the waypoint window in the editor: e.g if the editor labeled a waypoint "0:MOVE" then it can be accessed using getWPPos [grp, 1]
Return Value:
Position3D - the returned position equals [0,0,0] if the selected waypoint does not exist.

Examples

Example 1:
[_group1, 1] setWPPos [200,600,0]; _pos = getWPPos [_group1, 1]; // returns [200, 600, 0]

Additional Information

See also:
setWPPos

Notes

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